You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Go back to unity, wait for unity to compile the changes
After unity has finished, graphy will throw :
NullReferenceException: Object reference not set to an instance of an object
Tayx.Graphy.Fps.G_FpsGraph.UpdateParameters () (at Assets/Imports/Graphy - Ultimate Stats Monitor/Scripts/Fps/G_FpsGraph.cs:72)
Tayx.Graphy.Fps.G_FpsManager.RefreshParameters () (at Assets/Imports/Graphy - Ultimate Stats Monitor/Scripts/Fps/G_FpsManager.cs:219)
Tayx.Graphy.GraphyManager.RefreshAllParameters () (at Assets/Imports/Graphy - Ultimate Stats Monitor/Scripts/GraphyManager.cs:705)
Tayx.Graphy.GraphyManager.OnApplicationFocus (System.Boolean isFocused) (at Assets/Imports/Graphy - Ultimate Stats Monitor/Scripts/GraphyManager.cs:368)
UnityEditorInternal.InternalEditorUtility:OnGameViewFocus(Boolean) (at ?)
UnityEditor.DockArea:OnEnable() (at ?)
Afer this, your game is still running but in a wierd buggy state (buttons don't work sor example)
Unity Version : 2019.3.0b6
The text was updated successfully, but these errors were encountered:
Mrgove10
changed the title
Graphy craches after script saving while unity is running
Graphy crashes after script saving while Unity is running
Oct 21, 2019
How to reproduce
Afer this, your game is still running but in a wierd buggy state (buttons don't work sor example)
Unity Version : 2019.3.0b6
The text was updated successfully, but these errors were encountered: