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Added the wired charger #172

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merged 11 commits into from Jul 25, 2023
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Trytoon
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@Trytoon Trytoon commented Jun 29, 2023

Description

Hey !
This is what I come up with for the Wired Charger !

I think that it just needs some balancing when calculating the amount of energy extracted while charging but we can discuss it here.

Fixes issue(s): #144

Todo

  • Fix the recipe
  • Fix blockstates

Checklist:

  • My code follows the style guidelines of this project (.editorconfig, most IDEs will use this for you)
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation

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@Rover656 Rover656 left a comment

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This is looking really good! Very nicely done.

As for block models and states, I'll have a look at what to suggest for that when I return from work :)

@Rover656 Rover656 added Type-Enhancement New feature or enhancement to existing feature. MC-1.20.1 Area-Parity 1.12.2 missing features labels Jun 29, 2023
@Rover656 Rover656 added this to the First Alpha Release (v6.0.0) milestone Jun 29, 2023
@Trytoon Trytoon requested a review from Rover656 July 11, 2023 13:39
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This is looking good so far functionally, not done code review yet but I've a couple things that you should look at (might need some help from chonky on the 2nd):

  1. The slots down the side should show your armor and offhand slots, might want to look at vanilla to see how to draw the template shapes if the slots are empty.
  2. Due to the unconventional framing of the GUI, the io config spills out over the edges of the visual space.

Other than these though, functionally this works great! Nice work!

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CC @mystchonky for the above :)

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The fix for this should be pretty straightforward, I will create a small PR which should allow adding insets to renderer preview. Screens would be able to customize whatever size/shape they want.
Also @Trytoon I noticed that you are missing some datagen files in this PR. Run datagen and commit them :)

@mystchonky mystchonky mentioned this pull request Jul 12, 2023
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Now that #295 is merged, you can add insets and correctly size the ioconfig renderer. Add insets and pass it to constructor

var inset = new IOConfigButton.Inset(left,right, top, bottom);

@Trytoon Trytoon requested a review from Rover656 July 13, 2023 16:09
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I'm really happy with this; thanks a lot for your work on this!

@Rover656 Rover656 merged commit d4e5a70 into Team-EnderIO:dev/1.20.1 Jul 25, 2023
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3 participants