Skip to content

Definition of done

Bas de Reus edited this page Mar 18, 2024 · 2 revisions

When is something done? Here below we can see a list of criterias of the definition of done.

Art assets

  • Is it a model that has a main rol? (Player, interactbale oject)
    • Then we make tumbnails and choose with the team with one to make.
  • Does your model comply with the style guide
  • Is the polycount sufficient?
  • Is the model's History deleted?
  • Is the pivot of the model where it should be? (the 0 point)
  • Is the UV ready to be textured?
  • Does your model have no issues? (n-gons, lighting bugs etc.)
  • Is the scale of your model in scale with the rest of the scene?
  • The assets are correctly named, as listed in the Asset Naming Conventions
  • There is a prefab of it in the Unity project on the develop branch

Code

  • The code meets the convention.
  • There is an approved pull request for it.
  • It's tested and merged on the develop branch.
  • There are as few possible bugs with the feature.