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Git workflow
Bas de Reus edited this page Apr 7, 2024
·
4 revisions
- Pull latest version of develop
- Make a new branch, examples
- Make your commits
- Make a pull request
- Need help? check this page
- Pull newest version of develop
- For the new stuff that has been added
- Merge if pull request is approved
- Approving is done by the lead artist, lead developer or git master
- The creator of the pull request will merge it.
Every branch name is in English and are all lower case.
Prefix: art
, feature
or hotfix
Subfix: name of asset or feature
examples:
art/new-asset
feature/player-movement
hotfix/cannot-walk-trough-wall
For readme.md updates you need to name the branch like this: readme/patch-X
; X
is standing for the revision of the readme files.
Every commit is in English. It is treated as a regular sentence. The message needs to start with a verb.
Some examples:
Removed comment line
Added game icon
Created class summary
Changes mesh for chefs hat & updated textures for penguin eyes
Links | Description |
---|---|
What-is-made | Here is a list of the team members with their roles and what they have made |
Asset Naming Conventions | An in depth convention for naming files |
Code Convention | A code convention used for this project |
Definition of done | When is something done? Here's a list of criteria of the definition of done. |
Functional Design | A description about how to play the game |
Git workflow | This is our git workflow, with branch naming |
Scrum | A page with all our scrum notes and files |
Software in use | Here's a list of the software we use to make this project |
Technical Design | An in depth explanation of how complex systems work in the game |
Full code documentation | The full documentation of each feature and class |
User testing | User testing video's of the game |
- Bas de Reus - Lead developer
- Dylan Vermeulen - Scrummaster & artist
- Lisa van Boven - Lead artist & notulist
- Martijn van der Meer - Product owner & developer
- Taquila van Houwelingen - Artist & notulist
- William Soijer - Technical artist & developer