[Feature] Skill Improvements #475
Labels
discussion
Looking for feedback or suggestions
enhancement
Any minor tweak that can be introduced in minor releases
feature
Any change that takes more time to implement and test
What would you like to have changed or added to Vampirism
Options to devote skills points onto improving unlocked skills instead of unlocking a new skill:
When players level up and unlock a new skill point they can either unlock a new skill or spend the new skill point onto an already unlocked skill improving it.
Example: A level 5 Vampire Hunter may want to spend their skill point on the Disguise Skill again rather than unlock another skill bringing the Disguise Skill to Tier II allowing the Hunter to place blocks while in Disguise.
This could add more levels, perhaps.
Does this make the mod experience more balanced?
As writting in Issue #136 , the Hunter Disguise Skill doesn't allow Hunters to place blocks because it will be unbalanced. To balance this example - Vampires with the Bat Skill Tier II may have more health while being in bat mode.
TL;DR: This can be Balanced and Unbalanced.
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