Allow fire/lava proximity to be controlled based on world PvP rules #371
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I proposed this change because there is often a case where one does not want to explicitly allow PvP in a world, but GP's (un)handling of fire and lava placement is more of an annoyance to a server's playerbase than it helps (esp. with collaborative mob-farm building).
The old flag
GriefPrevention.PvP.AllowLavaDumpingNearOtherPlayers
and it's siblingGriefPrevention.PvP.AllowFlintAndSteelNearOtherPlayers
are migrated to thePvPWorlds
sub-flag, which should imitate previous behavior without the need for any reconfiguration.