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Releases: TechnicJelle/BlueMapOfflinePlayerMarkers

Fix crash

03 Nov 23:42
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Updated a dependency to fix a crash

Full Changelog: v2.8...v2.9

Updated some dependencies

06 Oct 22:26
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Small maintenance release to update some libraries and other dependencies I'm using in this plugin.

Full Changelog: v2.7...v2.8

v2.7

08 Aug 00:38
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Changelog

  • A lot of stuff has changed under the hood to hopefully make it more reliable, and to make this plugin easier to maintain
  • Bug fixed regarding logout times (in #32)
  • Fix for long player names overflowing BM label
  • Support for legacy playerdata files, in case you have a very old server

How to upgrade

  1. Download the new jar and replace the old one
  2. Delete the bmopm.css file in the assets folder in your BlueMap webroot (usually at /bluemap/web/assets/)

New Contributors

Full Changelog: v2.6...v2.7

Less obnoxious logging

02 May 15:08
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  • Don't log it when a player was skipped due to not having logged in recently enough.

Full Changelog: v2.5...v2.6

Bugfix

10 Mar 18:58
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  • Fixed the Steve head fallback not working on BlueMaps hosted on a subdirectory of a website

Full Changelog: v2.4...v2.5

Hotfix

17 Jan 23:30
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Fixed a little bug in one of the checks that made it fail the first time the code runs.

Full Changelog: v2.3...v2.4

Skins for old players!

17 Jan 15:42
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Changelog

  • Even players who haven't logged into the server after BlueMap was installed will now have working skins, instead of just a Steve head, as in previous versions!

I'm getting rid of the PATCH number in the version numbers, as I don't feel like this plugin needs them. I just update stuff, increasing the MINOR version, and if the config changed and needs to be regenerated, I'll increase the MAJOR version.

Full Changelog: v2.2.0...v2.3

Many new features!

16 Jan 01:32
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New features:

  • You can now set the Toggleable and DefaultHidden properties in the config
  • Last played time on marker
    image
    • Thanks to @Chicken for making the time properly localised!
  • Markers can now have an expiry time (config: ExpireTimeInHours)
  • Players who are hidden on BlueMap (by using BMPC, for example), now also don't appear on the offline map
    • With this, you can prevent specific people from getting offline player markers
  • You can now prevent players in specific gamemodes from getting put on the offline map

Make sure to delete your config file to get a fresh one with all of these new options!

Full Changelog: v2.1.0...v2.2.0

Big cleanup

15 Jan 03:08
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In this update, the plugin got quite a bit of code clean-up, most of it done by @TBlueF himself! :D
Tomorrow, I'm planning on adding more features: at least #22, but hopefully also #2, and maybe even more!

Changes this release:

  • Support for server-networks
  • Marker-icons get smaller on zoom-out
  • Fix for player icons having a black outline sometimes
  • Appended (offline) to the POI-Marker's description (not the label)
  • Removed need for local black-and-white copies of the playerheads
  • Removed config-options: useBlueMapSource, skinURL, and verboseErrors; the plugin will now always use BlueMap's own skin images.

Full Changelog: v2.0.2...v2.1.0

Config update!

11 Dec 23:03
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What's Changed

New Contributors

  • @LOOHP made their first contribution in #18

Full Changelog: v2.0.1...v2.0.2