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chore: FlexiblePathfinding migration follow-ups #94

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merged 6 commits into from Mar 6, 2022

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skaldarnar
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Follow-up PR to Terasology/Behaviors#89.

Contributes to MovingBlocks/Terasology#4981.

I think after the migration minions that should move need to have movement types defined to derive the correct pathfinding plugins.

Even if the minion behavior does not apply proper pathfinding to its movement, deciding on the next movement target may already depend on these movement types, e.g., to determine reachable blocks nearby.

I think after the migration minions that should move need to have _movement types_ defined to derive the correct pathfinding plugins.

Even if the minion behavior does not apply proper pathfinding to its movement, deciding on the next movement target may already depend on these movement types, e.g., to determine reachable blocks nearby.
@skaldarnar skaldarnar marked this pull request as ready for review February 11, 2022 19:05
@skaldarnar skaldarnar changed the title fix: FlexiblePathfinding migration follow-ups chore: FlexiblePathfinding migration follow-ups Feb 11, 2022
@skaldarnar skaldarnar added Topic: AI Requests, Issues and Changes related to pathfinding, behaviors, etc. Topic: Stabilization Requests, Issues and Changes related to improving stablity and reducing flakyness Type: Chore Request for or implementation of maintenance changes labels Feb 11, 2022
@jdrueckert jdrueckert merged commit ca190e0 into develop Mar 6, 2022
@jdrueckert jdrueckert deleted the fix/behavior-follow-ups branch March 6, 2022 11:09
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Topic: AI Requests, Issues and Changes related to pathfinding, behaviors, etc. Topic: Stabilization Requests, Issues and Changes related to improving stablity and reducing flakyness Type: Chore Request for or implementation of maintenance changes
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