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chore: FlexiblePathfinding migration follow-ups #94

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merged 6 commits into from Mar 6, 2022

Commits on Jan 22, 2022

  1. fix?: give deer movement types

    I think after the migration minions that should move need to have _movement types_ defined to derive the correct pathfinding plugins.
    
    Even if the minion behavior does not apply proper pathfinding to its movement, deciding on the next movement target may already depend on these movement types, e.g., to determine reachable blocks nearby.
    skaldarnar committed Jan 22, 2022
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Commits on Jan 23, 2022

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Commits on Jan 29, 2022

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Commits on Feb 11, 2022

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