Skip to content

TesseracT33/N63.5

Repository files navigation

Summary

An experimental, work-in-progress N64 emulator. It can boot one game so far: Namco Museum 64: namco

Running

Put SDL2.dll in the same directory as the executable (Windows). The path to the rom file used can be supplied as the first command-line argument. It must be in big-endian format. The path to the PIF boot room can also be supplied as the second argument.

Dependencies

Compiling

This project uses C++23 features, and also C++20 modules. As such, this currently only compiles on MSVC due to Clang's and GCC's incomplete implementations of modules.

Host requirements

x86; SSE4.1; vulkan

Tests

Suite Passing Notes
Dillon's CPU tests 26/26 ✔️
Peter Lemon's CPUTest/CP0 2/2 ✔️
Peter Lemon's CPUTest/CP1 28/46 ❌ Most failing are in C/FPUCompare/
Peter Lemon's CPUTest/CPU 44/45 ❌ Failing: CPUTIMINGNTSC
Peter Lemon's CPUTest/DMAAlignment-PI-cart 3/4 ❌ Failing: DMAAlignment-PI-ROM-FROM
Peter Lemon's CPUTest/Exceptions 16/17 ❌ Failing: ExceptionCompareDisabled. Logs suggest that it wants cause.ip7 to be set?
Peter Lemon's FrameBuffer 4/4 ✔️
Peter Lemon's RCP 2/2 ✔️
Peter Lemon's RDPTest 2/2 ✔️
Peter Lemon's RDRAMTest 0/1 ❌
Peter Lemon's RSPTest/CP2 24/26 ❌ Failing: RSPCP2LWV, RSPTransposeMatrixVMOV
Peter Lemon's RSPTest/CP2/RESERVED 0/12 ❌
Peter Lemon's RSPTest/CPU 14/14 ✔️
Peter Lemon's RSPTest/DMAAlignment-SP 0/2 ❌
Peter Lemon's RSPTest/MEM 1/1 ✔️
Peter Lemon's RSPTest/XBUS 0/1 ❌

About

An N64 emulator written in C++

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published