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Integrations
Gareth Coles edited this page Mar 24, 2015
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5 revisions
There are two types of integrations.
- Plugins directly supported by ArchBlock
- Plugins that use ArchBlock's API
If you would like a plugin to be supported by ArchBlock, or have written a plugin that uses ArchBlock's API, please raise a ticket and I'll include it here.
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WorldEdit
- WorldEdit cuboid selections are supported for the /setowner command
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WorldGuard
- Along with WGCustomFlags, this allows you to define WorldGuard regions where block protection is ignored
- Simply set the
bypass-protection
flag totrue
on any region that should ignore ArchBlock's protections - If you want to disable protection for an entire world, simply set the
bypass-protection
flag in the__global__
region for that world totrue
- Simply set the
- Along with WGCustomFlags, this allows you to define WorldGuard regions where block protection is ignored
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WatchBlock Refired
- ArchBlock supports data migration from WatchBlock
- We require the plugin to be loaded as the migration steps pull information directly from it
- ArchBlock supports data migration from WatchBlock
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Painter, a plugin that allows you to paint blocks by breaking them with other blocks
- This plugin uses ArchBlock's API to determine whether a player has permission to paint a block or not