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Integrations

Gareth Coles edited this page Mar 24, 2015 · 5 revisions

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There are two types of integrations.

  • Plugins directly supported by ArchBlock
  • Plugins that use ArchBlock's API

If you would like a plugin to be supported by ArchBlock, or have written a plugin that uses ArchBlock's API, please raise a ticket and I'll include it here.

Plugins supported by ArchBlock

  • WorldEdit
    • WorldEdit cuboid selections are supported for the /setowner command
  • WorldGuard
    • Along with WGCustomFlags, this allows you to define WorldGuard regions where block protection is ignored
      • Simply set the bypass-protection flag to true on any region that should ignore ArchBlock's protections
      • If you want to disable protection for an entire world, simply set the bypass-protection flag in the __global__ region for that world to true
  • WatchBlock Refired
    • ArchBlock supports data migration from WatchBlock
      • We require the plugin to be loaded as the migration steps pull information directly from it

Plugins that use ArchBlock's API

  • Painter, a plugin that allows you to paint blocks by breaking them with other blocks
    • This plugin uses ArchBlock's API to determine whether a player has permission to paint a block or not

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