Chaotic Rage is a silly little shooter game. A simple graphical style allows for a focus on gameplay. The game is very customisable with full modding support. There are a variety of game types, with scripting done in Lua. Multiple view modes - top down, behind player and first-person - allow for a unique perspective of the action. Dynamic and scriptable weather and day/night effects create a dynamic environment. The gameplay is rounded out by a number of interesting vehicles including tanks, utes, and trains. Last but not least is a wide range of weapons including shotguns, machine guns and flame throwers.
List any issues on GitHub:
Chaotic Rage is supported on a number of platforms and through various build environments. For compilation instructions for various platforms, see the file COMPILE.md
The game is designed with extensability in mind. All of game data is abstracted into data modules, and multiple mods can be loaded at once.
The mods contain the definitions for everything in the game, as well as 3D models, sounds, songs, etc. The game also uses the scripting language Lua, which provides logic for AIs, as well as managed game types.
All contributions (even documentation) are welcome :) Open a pull request and I would be happy to merge them..
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2 of the License.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
Some content contained within this archive is covered by other licenses. For full authorship information, see the Git log available at https://github.com/TheJosh/chaotic-rage.