Skip to content

Blender addon that helps users prepare their objects for baking.

License

Notifications You must be signed in to change notification settings

TheKenetics/BakeHelper2.7

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 

Repository files navigation

Bake Helper
A Blender addon that makes it easier to bake Cycles materials by creating image and UV nodes for each material on the selected objects and making sure its image nodes are selected.
After that, all you need to do is set the bake type and bake!

Why
I created this because I was tired going through the ol' baking checklist:

  • Did I add an image node?
  • Did I select it?
  • Oh, I edited my material... is my image still selected?

Repeat for each material your objects have.

Install

  1. Download the python file (put it in a place where you can easily find it, like your desktop)
  2. In Blender's settings, go to the addons tab
  3. At the bottom, click "Install from File"
  4. Find where you put the python file, select it, and click "Install from File"

Using
Bake Helper is in Properties Window > Render Tab > Bake Helper

When you want to bake, simply press the Prepare Bake button in the Bake Helper panel.
Bake Helper will create its nodes under the Material Output node in the objects' materials and select them.

Change the nodes' settings, e.g. the image you'll be baking to, if you need to.

After that, the selected objects should be ready to bake.

Notes
If a Bake Helper node was already created in your materials, pressing the Prepare Bake button will not overwrite them, it will just select them.

About

Blender addon that helps users prepare their objects for baking.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages