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Change: Add initial delay to Suicide ability #2303
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The delay is currently set to 3 seconds. I tested it with all Demogen units and it works. Second test. I tried putting units in some situations where Suicide fails in 1.04 / is buggy, such as while firing (Technical) or while stuck inside buildings (Rebel). All those issues had been fixed previously. With this change, they do not re-appear. Units behave responsive and suicide when ordered immediately. This change also has extra logic for the Toxin Tractor that frees up the TERTIARY weapon slot, while keeping the ability to suicide. This freed slot can be used for #1113. |
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Documentation added. I tested Rebel Ambush specifically, and Rebels now need to wait 3 seconds to be able to explode. |
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I got latest and now it works. I see there is a little glitch with the command set after suicide. After pressing the suicide button, it shows the suicide ability reloading for a short moment before hiding the command set. Any way to avoid that? |
I tried a few things without success. I don't know how that would be possible. Sry. |
Perhaps we can upgrade the command set to an empty one? |
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Very nice! This hits 7 birds with one stone :D |
This adds a configurable delay to the Suicide ability from Demogen.
delay.mp4
The goal is to nerf Demo Rebel Ambush vs armies.