Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TGU #10

Merged
merged 36 commits into from
Apr 1, 2019
Merged

TGU #10

merged 36 commits into from
Apr 1, 2019

Conversation

TheSwain
Copy link
Owner

@TheSwain TheSwain commented Apr 1, 2019

About The Pull Request

Why It's Good For The Game

Changelog

🆑
add: Added new things
add: Added more things
del: Removed old things
tweak: tweaked a few things
balance: rebalanced something
fix: fixed a few things
soundadd: added a new sound thingy
sounddel: removed an old sound thingy
imageadd: added some icons and images
imagedel: deleted some icons and images
spellcheck: fixed a few typos
code: changed some code
refactor: refactored some code
config: changed some config setting
admin: messed with admin stuff
server: something server ops should know
/:cl:

SpironoZeppeli and others added 30 commits March 28, 2019 22:06
…43286)

Turns out brute causes bleeding. Tox does not, so the damage can be
stopped before they go into crit with tox. Stops Ethereals from dying
to low charge to prevent SSD deaths.
* Improve efficiency of SSmapping init

* Only admit unique areas to the_station_areas
* Adds simple framework for learnable crafting recipes

* whoops

* Moves teach/check functions to mind

* Code golf

* I just moved these around but fine.

Co-Authored-By: AnturK <AnturK@users.noreply.github.com>
* Update LINDA_fire.dm

* Update LINDA_fire.dm

* Update LINDA_fire.dm

* Update LINDA_fire.dm

* Update LINDA_fire.dm

* Update LINDA_fire.dm

* the return value doesn't even fucking matter

* now it's much more readable

* just checking to see if you were awake
In interest of getting things fixed without having to constantly crawl
through game.log to find map issues, moved them to their own log file.
Lists start at one. Thanks Lummox.
This shuttle is perfect for punishing the entire crew, or making them
battle to the death over who gets a seat.
Canisters already do this manually, and other portables visuals don't care
about their contents changes.
Mass drivers will no longer launch ghosts & camera mobs (AI cameras,
xenobio cameras, etc)
tgstation-server and others added 6 commits March 31, 2019 12:10
Revamped Donutstation's engineering and supermatter rooms to fix a number
of issues that prevented proper functionality, and resolved numerous
aesthetic complaints.

Fixed Jones actions on a couple away mission fridges.
Fix blood brothers causing the whole end-round report to be bold
@TheSwain TheSwain merged commit 038e9ee into TheSwain:master Apr 1, 2019
TheSwain pushed a commit that referenced this pull request May 22, 2019
Also removes /obj/item/areaeditor/proc/get_area(), which works the same as /proc/get_area() except doesn't take an argument.

Why It's Good For The Game

It's #2 most called proc some rounds, top #10 always.
Changelog

cl Naksu
code: get_area() is now a define rather than a proc.
/cl
TheSwain pushed a commit that referenced this pull request Jul 24, 2019
* Initial work

* more

* ass

* wsedfwedff

* asss

* test

* stuff

* fuck

* sss

a

* kms

* asdadwedwdfwefwef

* start

* test

* dwwdew

* ewefwfef

* Redemption machine (#8)

* Redemption machine

* Removes debug messages

* changes

* fuckmyshitup

* coin mint works with new material shenanigans (#10)

* Auto stash before merge of "materials" and "origin/materials"

* woops

* furnace (#11)

* autolathe manufacturing of toolboxes

* eggs in a basket

* some small changes

* matcolors

* documentation

* more documentation and effects

* done

* Color man bad (#12)

* fixes designs

* ass

* more fixes

* fuck me

* firestacks adder

* epic fixes

* fixes designs

* DONE DIDDILY DOO

* removes category macro

* ch-ch-ch-changes

* fixes some stuff

* Fixes display of ore values (#9)

* Redemption machine

* Removes debug messages

* Re-adds value display

* Replaces the fire stacking component with an element instead (#13)

* fixes examine

* fixes ligma bugs

* double ligma boofus

* fix

* misses some defines

* fixes ORM

* Update code/datums/components/material_container.dm

Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com>

* fixes

* Makes glass objects weaker (#14)

* Makes glass objects weaker

* uses correct proc

* fixes shit

* honk honk

* better

* oh shit oh fuck

* fixes

* fuck ORMs

* fixes the biogen

* documentation

* ass (#15)

* component

* changes

* ass

* ass

* doc

* Auto stash before merge of "materials-plasmacomponent" and "origin/materials-plasmacomponent"

* fixes rounding

* fixed
TheSwain pushed a commit that referenced this pull request Sep 6, 2019
TheSwain pushed a commit that referenced this pull request Feb 25, 2020
remove32 pushed a commit that referenced this pull request Jun 4, 2020
tgstation#51252)

* here goes nothing

no really this is basically nothing

* dme is less dumb

* aaaaa string files

* Card backend (#3)

* Adds card backend and hotloading

This is a combination of 2 commits.

OH SHIT THE SM IS ON FIRE

WE DONE LADS

* Woop

* Best we'll get

* fixed file system, courtesy of potato

* updated tools (thanks potato), now up to 40 cards

* Adds rarity (#4)

* Adds rarity

* just to be sure

* Adds it to cards

* Didn't read templates WHAT A NERD AMAROIGHT

* Commets

* Woop you'd think I'd know my own system

* There we go

* Fuck you EOF (#5)

* Makes rarity not suck (#6)

* Fuck you EOF

* Makes rarity not suck

* Auto stash before merge of "blueeyedwhitejumpsuit" and "origin/blueeyedwhitejumpsuit"

* Makes rarity work as expected, thanks dogman (#7)

* smolcards

* Adds datum cards (#8)

* Datum cards

* Some docs and a little bit of cleanup

* fuck

* problems be had

* Fuck (#9)

* fucko bungo RELASE ME FROM THIS HELL GIT

* datum FUCKING AHHHHHHHHHHH

* packs and games

* boomer mood (#10)

* Card debugging (#11)

* Adds debug vars

* that's a bit better

* shit

* unfucks rarity

* scales sorted

* That should do it

* Parity

* fun fact

* series 1 json

* and so it is done

* Don't need this, I'm dumb.

MacRo-Op???@?#?@??!#?!@

* BRAINDAMAGE

* resin redux, smaller cards

* shut up shut up shut up IT'S ASSUMED TYPE OK? *it's not all that bad*

* double rarity TABLELS, fixed the silly linter

* flippers and rarities

* guaranteed rarity, rarity tables

* fuck it let's ask

* resinfront

* 2560 core set

* fixes flippers

* template icon, extra variable juice

* ADDS SPEED (#12)

* FUCK FUCK FUCK SHIT I BROKE IT AGAIN

* Kills my dreams in the NAME OF SPEED

* and some cleanup

* Minor changes, some qol (#13)

* couple small changes, moved the datum procs around to make things cleaner, made some comments autodocced

* Let's be more clear,

* and a woooop

* Removing ids, carpel tunnel edittion (#14)

* Subsystem

* Carpel tunnel completed

* woop

* curator is no longer equipment

* I'm not dumb you're dumb (#15)

* minor rarity tweak

ladies and gents, it's finished

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
remove32 added a commit that referenced this pull request Jun 5, 2020
* Merge TG

* clean up metastation's map, which got mergefucked

* Automatic changelog compile, [ci skip]

* Adds a knockedout trait, begins refactoring mobility 2.0 (tgstation#51348)

* ko

* change request

* Automatic changelog compile [ci skip]

* Fixes Icebox ladders and shuffles around icebox mining. (tgstation#51351)

* Fixes Icebox ladders and shuffles around icebox mining

* Re-applies decals.

* Haha whoops so that's how multiz ladders work,

* Automatic changelog generation for PR tgstation#51351 [ci skip]

* Temporary turf visuals fix. (tgstation#51399)

* [READY] Codename: Blue Eyes White Jumpsuit, the TG TCG, Part 1, Reborn (tgstation#51252)

* here goes nothing

no really this is basically nothing

* dme is less dumb

* aaaaa string files

* Card backend (#3)

* Adds card backend and hotloading

This is a combination of 2 commits.

OH SHIT THE SM IS ON FIRE

WE DONE LADS

* Woop

* Best we'll get

* fixed file system, courtesy of potato

* updated tools (thanks potato), now up to 40 cards

* Adds rarity (#4)

* Adds rarity

* just to be sure

* Adds it to cards

* Didn't read templates WHAT A NERD AMAROIGHT

* Commets

* Woop you'd think I'd know my own system

* There we go

* Fuck you EOF (#5)

* Makes rarity not suck (#6)

* Fuck you EOF

* Makes rarity not suck

* Auto stash before merge of "blueeyedwhitejumpsuit" and "origin/blueeyedwhitejumpsuit"

* Makes rarity work as expected, thanks dogman (#7)

* smolcards

* Adds datum cards (#8)

* Datum cards

* Some docs and a little bit of cleanup

* fuck

* problems be had

* Fuck (#9)

* fucko bungo RELASE ME FROM THIS HELL GIT

* datum FUCKING AHHHHHHHHHHH

* packs and games

* boomer mood (#10)

* Card debugging (#11)

* Adds debug vars

* that's a bit better

* shit

* unfucks rarity

* scales sorted

* That should do it

* Parity

* fun fact

* series 1 json

* and so it is done

* Don't need this, I'm dumb.

MacRo-Op???@?#?@??!#?!@

* BRAINDAMAGE

* resin redux, smaller cards

* shut up shut up shut up IT'S ASSUMED TYPE OK? *it's not all that bad*

* double rarity TABLELS, fixed the silly linter

* flippers and rarities

* guaranteed rarity, rarity tables

* fuck it let's ask

* resinfront

* 2560 core set

* fixes flippers

* template icon, extra variable juice

* ADDS SPEED (#12)

* FUCK FUCK FUCK SHIT I BROKE IT AGAIN

* Kills my dreams in the NAME OF SPEED

* and some cleanup

* Minor changes, some qol (#13)

* couple small changes, moved the datum procs around to make things cleaner, made some comments autodocced

* Let's be more clear,

* and a woooop

* Removing ids, carpel tunnel edittion (#14)

* Subsystem

* Carpel tunnel completed

* woop

* curator is no longer equipment

* I'm not dumb you're dumb (#15)

* minor rarity tweak

ladies and gents, it's finished

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

* Automatic changelog generation for PR tgstation#51252 [ci skip]

* Removes mutation/chromosomes storage limit from DNA consoles (tgstation#51326)

* Removes mutation/chromosomes storage limit from DNA consoles

* Update tgui.bundle.js

* Automatic changelog generation for PR tgstation#51326 [ci skip]

* Automatic changelog compile, [ci skip]

* Automatic changelog compile [ci skip]

* replaces the mulebot 16 second hardstun with an 8 second knockdown (tgstation#51277)

* F

* Update mulebot.dm

* Automatic changelog generation for PR tgstation#51277 [ci skip]

* light floors emit colored lights (tgstation#51097)

* 1

* 2

* debines

* knojbhgfxychgvjbkn

* better emp (test later)

* alt

* | || || |_

* scewact

* Automatic changelog generation for PR tgstation#51097 [ci skip]

* Removes some dead code (tgstation#51426)

* Automatic changelog generation for PR tgstation#51426 [ci skip]

* Fixes boxstation grav gen power (tgstation#51425)

* Fixes boxstation grav gen power

* And AI sat too

* Automatic changelog generation for PR tgstation#51425 [ci skip]

* Remove DEBUG_ADMIN_HREF from default config (tgstation#51415)

* atmos jumpsuits now have the same protections as engi jumpsuit (tgstation#51243)

* fix (maybe)

* atmos jumpsuits now have the same protections as engi jumpsuit

* gosh i hate plasmem

* hhhnnn

* fuck

* Automatic changelog generation for PR tgstation#51243 [ci skip]

* Update precommit hooks to work in GitHub Desktop (tgstation#51404)

Turns out GitHub Desktop actually does bundle a sh.exe, just not a bash.

Also tries to look for the py launcher to help people who didn't check 
the "Add Python to PATH" option.

* Fixes neckgrabs being only escapable if RNGesus comes down and saves you from your fate (tgstation#51427)

* Fixes grabs being impossible to escape, at the expense of making it easier to escape a grab. Damage inflicted by resisting increased to compensate.

* Upped the time between resists a bit

* Automatic changelog generation for PR tgstation#51427 [ci skip]

* Fixes Get-Current-Logs (tgstation#51376)

* Adds coupons to cargo, turns small crates into goodies (tgstation#51216)

* Adds coupons

* fixes invalid var

* fixes old var name

* test

* does this please you travis?

* is that a prize, or....

* adjusts odds

* fikou owes me $10

* neatens code per review

* corrects bouncy

* corrects some errors

* redisables price gouging on goodies

* Automatic changelog generation for PR tgstation#51216 [ci skip]

* Automatic changelog compile [ci skip]

* fix compile error

* fix icebox slicing issue

Co-authored-by: remove32 <watkinsdakotan@gmail.com>
Co-authored-by: tgstation-server <tgstation-server@tgstation13.org>
Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: EOBGames <58124831+EOBGames@users.noreply.github.com>
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Kelenius <kelenius@ya.ru>
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Tlaltecuhtli <33834933+Tlaltecuhtli@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Tad Hardesty <tad@platymuus.com>
Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet