C# intrepreter for Scott Adams adventure international games
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Adventurer
GameEngine
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Adventurer.sln
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README.md

README.md

Adventurer

A C# Intrepreter for Scott Adams adventure games encoded in the ScottFree format.

About

This project was built with Visual Studio Community using C# with .Net Framework 4.6.1, and is a tribute to Scott Adams. His games where the first I ever played on the TRS-80 in the early 1980s.

The main difference between this interpreter and the original is the addition of undo and redo functionality. I just threw them in as it was in interesting thing to do ;)

Currently, Brian Howarth's Mysterious Adventures aren't fully supported - I haven't fully tested them yet, though they should work, but some features won't be supported.

Resources used

The main resource for developing this intrepreter was a description of the ScottFree data format, which I found at the Interactive Fiction Archive, in the section Scott Free Interpreters, which was located in the file scott.zip.

Getting the games

The original Scott Adams games can be downloaded from his website.

Please note, this interpreter will only load the games in the ScottFree format.

Usage

Exe arguments:

    -g      Load DAT file -gAdv01.dat        
    -g      Specify game save file -lAdv01.sav - must be used with -g
    -t      Display turn counter in game
    -f      Output specified game in commented XML -fAdv01.dat
    -r      Output specified game in XML -rAdv01.dat
    -h      Display help

Whilst playing, save a game by typing:

SAVE GAME

To undo a move:

#Undo

And redo a move:

#Redo

Video Walkthroughs

A growing series of video walkthroughs of the Scott Adams games on my YouTube Channel.