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namespace Randomizer.SMZ3.FileData { | ||
public enum ALttPSoundtrack : byte { | ||
None = 0, | ||
Title = 1, | ||
LightWorldOverworld = 2, | ||
Rain = 3, | ||
Bunny = 4, | ||
LightLostWoods = 5, | ||
OpeningStoryCredits = 6, | ||
KakarikoVillage = 7, | ||
Mirror = 8, | ||
DarkWorldOverworld = 9, | ||
MasterSwordPedestal = 10, | ||
FileSelect = 11, | ||
GuardSummonedInKakarikoVillage = 12, | ||
DarkDeathMountain = 13, | ||
GuessingGame = 14, | ||
HyruleCastle = 16, | ||
LightWorldDungeon = 17, | ||
Cave1 = 18, | ||
BossKillFanfare = 19, | ||
Sanctuary = 20, | ||
BossFight = 21, | ||
DarkWorldDungeon = 22, | ||
FortuneTeller = 23, | ||
Cave2 = 24, | ||
ZeldaRescued = 25, | ||
CrystalGet = 26, | ||
FairyFountain = 27, | ||
GanonsTheme = 28, | ||
GanonAppears = 29, | ||
GanonInPyramid = 30, | ||
GanonFight = 31, | ||
TriforceRoom = 32, | ||
TriumphantReturn = 33, | ||
Credits = 34, | ||
// Expanded soundtrack | ||
DarkLostWoods = 15, | ||
LightWorldOverworldPostPed = 60, | ||
DarkWorldOverworldPostCrystals = 61, | ||
EasternPalace = 35, | ||
DesertPalace = 36, | ||
AgahnimsTower = 37, | ||
SwampPalace = 38, | ||
PalaceOfDarkness = 39, | ||
MiseryMire = 40, | ||
SkullWoods = 41, | ||
IcePalace = 42, | ||
TowerOfHera = 43, | ||
ThievesTown = 44, | ||
TurtleRock = 45, | ||
GanonsTower = 46, | ||
GanonsTowerAscent = 59, | ||
// Expanded soundtrack - boss fights | ||
EasternPalaceBoss = 47, | ||
DesertPalaceBoss = 48, | ||
AgahnimsTowerBoss = 49, | ||
SwampPalaceBoss = 50, | ||
PalaceOfDarknessBoss = 51, | ||
MiseryMireBoss = 52, | ||
SkullWoodsBoss = 53, | ||
IcePalaceBoss = 54, | ||
TowerOfHeraBoss = 55, | ||
ThievesTownBoss = 56, | ||
TurtleRockBoss = 57, | ||
GanonsTowerBoss = 58 | ||
} | ||
} |
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namespace Randomizer.SMZ3.FileData { | ||
public static class DungeonMusicAddresses { | ||
public static readonly int[] EasternPalace = new[] { | ||
0x02D59A | ||
}; | ||
public static readonly int[] DesertPalace = new[] { | ||
0x02D59B, | ||
0x02D59C, | ||
0x02D59D, | ||
0x02D59E | ||
}; | ||
public static readonly int[] TowerOfHera = new[] { | ||
0x02D5C5, | ||
0x02907A, | ||
0x028B8C | ||
}; | ||
public static readonly int[] PalaceOfDarkness = new[] { | ||
0x02D5B8 | ||
}; | ||
public static readonly int[] SwampPalace = new[] { | ||
0x02D5B7 | ||
}; | ||
public static readonly int[] SkullWoods = new[] { | ||
0x02D5BA, | ||
0x02D5BB, | ||
0x02D5BC, | ||
0x02D5BD, | ||
0x02D608, | ||
0x02D609, | ||
0x02D60A, | ||
0x02D60B | ||
}; | ||
public static readonly int[] ThievesTown = new[] { | ||
0x02D5C6 | ||
}; | ||
public static readonly int[] IcePalace = new[] { | ||
0x02D5BF | ||
}; | ||
public static readonly int[] MiseryMire = new[] { | ||
0x02D5B9 | ||
}; | ||
public static readonly int[] TurtleRock = new[] { | ||
0x02D5C7, | ||
0x02D5A7, | ||
0x02D5AA, | ||
0x02D5AB | ||
}; | ||
public static readonly int[] GanonsTower = new[] { | ||
0x02D5C9 | ||
}; | ||
} | ||
} |
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