forked from Khazoda/bronze
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
e4472e5
commit e2d792b
Showing
9 changed files
with
100 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,15 +1,21 @@ | ||
package com.seacroak.bronze; | ||
|
||
import ckathode.weaponmod.BalkonsWeaponMod; | ||
import com.seacroak.bronze.integration.client.BWMLegacyClient; | ||
import com.seacroak.bronze.registry.MainRegistry; | ||
import net.fabricmc.api.ClientModInitializer; | ||
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap; | ||
import net.fabricmc.loader.api.FabricLoader; | ||
import net.minecraft.client.render.RenderLayer; | ||
|
||
public class BronzeModClient implements ClientModInitializer { | ||
@Override | ||
public void onInitializeClient() { | ||
|
||
BlockRenderLayerMap.INSTANCE.putBlock(MainRegistry.BRONZE_TRAPDOOR, RenderLayer.getCutoutMipped()); | ||
if (FabricLoader.getInstance().isModLoaded(BalkonsWeaponMod.MOD_ID)) { | ||
BWMLegacyClient.init(); | ||
} | ||
|
||
} | ||
} |
14 changes: 14 additions & 0 deletions
14
src/client/java/com/seacroak/bronze/integration/client/BWMLegacyClient.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
package com.seacroak.bronze.integration.client; | ||
|
||
import ckathode.weaponmod.item.WMItemProperties; | ||
import com.seacroak.bronze.integration.BWMLegacy; | ||
import net.minecraft.client.item.ModelPredicateProviderRegistry; | ||
|
||
public class BWMLegacyClient { | ||
|
||
public static void init() { | ||
ModelPredicateProviderRegistry.register(BWMLegacy.BRONZE_BOOMERANG.asItem(), | ||
WMItemProperties.BOOMERANG_READY_GETTER_ID, WMItemProperties.BOOMERANG_READY_GETTER); | ||
} | ||
|
||
} |
46 changes: 46 additions & 0 deletions
46
src/main/java/com/seacroak/bronze/integration/BWMLegacy.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,46 @@ | ||
package com.seacroak.bronze.integration; | ||
|
||
import ckathode.weaponmod.entity.projectile.ICustomProjectileMaterials; | ||
import ckathode.weaponmod.entity.projectile.MaterialRegistry; | ||
import ckathode.weaponmod.item.IItemWeapon; | ||
import ckathode.weaponmod.item.ItemMelee; | ||
import ckathode.weaponmod.item.MeleeCompBoomerang; | ||
import com.seacroak.bronze.material.BronzeToolMaterial; | ||
import net.minecraft.item.ItemStack; | ||
import net.minecraft.registry.Registries; | ||
import net.minecraft.registry.Registry; | ||
|
||
import static com.seacroak.bronze.util.GenericUtils.ID; | ||
|
||
public class BWMLegacy { | ||
|
||
public static final int BRONZE_ID = 6; | ||
|
||
public static final ItemMelee BRONZE_BOOMERANG = Registry.register(Registries.ITEM, ID("bronze_boomerang"), | ||
new ItemMelee(new MeleeCompBoomerang(BronzeToolMaterial.INSTANCE))); | ||
|
||
public static void init() { | ||
MaterialRegistry.registerCustomProjectileMaterial(new ICustomProjectileMaterials() { | ||
@Override | ||
public int[] getAllMaterialIDs() { | ||
return new int[]{BRONZE_ID}; | ||
} | ||
|
||
@Override | ||
public int getMaterialID(ItemStack itemStack) { | ||
if (itemStack != null && itemStack.getItem() instanceof IItemWeapon weapon && weapon.getMeleeComponent() != null) { | ||
if (weapon.getMeleeComponent().weaponMaterial == BronzeToolMaterial.INSTANCE) return BRONZE_ID; | ||
} | ||
return -1; | ||
} | ||
|
||
@Override | ||
public float[] getColorFromMaterialID(int i) { | ||
if (i == BRONZE_ID) | ||
return new float[]{0.86f, 0.65f, 0.25f}; | ||
return null; | ||
} | ||
}); | ||
} | ||
|
||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
14 changes: 14 additions & 0 deletions
14
src/main/resources/assets/bronze/models/item/bronze_boomerang.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
{ | ||
"parent": "item/handheld", | ||
"textures": { | ||
"layer0": "bronze:item/bronze_boomerang" | ||
}, | ||
"overrides": [ | ||
{ | ||
"predicate": { | ||
"weaponmod:boomerang-ready": 1 | ||
}, | ||
"model": "bronze:item/bronze_boomerang_ready" | ||
} | ||
] | ||
} |
6 changes: 6 additions & 0 deletions
6
src/main/resources/assets/bronze/models/item/bronze_boomerang_ready.json
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
{ | ||
"parent": "weaponmod:item/handheld_block", | ||
"textures": { | ||
"layer0": "bronze:item/bronze_boomerang" | ||
} | ||
} |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.