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Carbonized Pixel Dungeon

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A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Shattered Pixel Dungeon, by ShatteredPixel.

Carbonized Pixel Dungeon currently compiles for Android and Desktop. It is available on GitHub.

If you like this game, please consider supporting me on AFDIAN!

There is an official blog for this project at carbonizedpd.tianscar.com.

PRs & issue reports of all kinds (bug reports, feature requests, etc.) are welcome!

Producers

Planning

Karstian Lee

Program

Karstian Lee
Dachhack (Sprouted Pixel Dungeon's open source)
Evan Debenham & Kevin MacMartin (Shattered Pixel Dungeon's open source)
Watabou (Pixel Dungeon's open source)
Arcnor (libGDX port of Pixel Dungeon)

Item & Hero Design

Karstian Lee
Evan Debenham & Aleksander Komitov (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)

Background Music

Jasφn (title scene BGM)
Evan Debenham (ranking scene BGM, Shattered Pixel Dungeon)
Kristjan Haaristo (game scene/about scene (ShatteredPD) BGM, Shattered Pixel Dungeon)
Cube_Code (surface scene BGM, Pixel Dungeon)
Misaerit & GILSIDISY (hero select scene BGM, Remixed Dungeon)

Sound FX

Celesti (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
freesound.org

Graphics

Karstian Lee
Daniel Calan
NYRDS & ThEnigma314 & Pavel Provotorov (Remixed Dungeon)
Dachhack (Sprouted Pixel Dungeon)
TypedScroll (Overgrown Pixel Dungeon)
dreamdream2020 (Scorched Pixel Dungeon)
Evan Debenham & Aleksander Komitov (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)

Font

Fusion Pixel Font (the main font used in game, website: https://fusion-pixel-font.takwolf.com)
Droid Sans Fallback (by Google, only be used in desktop version of the game)
Pixel Font (from Shattered Pixel Dungeon)

Special Thanks

IntelliJ IDEA is an IDE that maximizes the productivity of developers in all aspects, and is suitable for JVM platform languages.

License

GPL-3.0 (c) Karstian Lee