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@HGRussian
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Timofffee/README.md

About

Hi. I'm George. I love playing games and making games.
I like to learn something new and expand my horizons.
Besides that, I love composing music.

Projects

Lately I've been working a lot on closed projects, so my activity is poorly visible.
But I try to find the time to contribute.

One SDK for cross-platform publishing HTML5 games.
Plugin for Godot Engine.

A simple fun project that was aimed at the first trial of the Go language.
The main point is to create a whole sentence from different passages.
Sometimes it turns out to be extremely fun.
The most important thing is to dilute the situation in the conversation a little.

A very simple implementation of ECS in the Nim language.
At the moment, the development is stopped, but I will come back to it.

The benchmark for the Playdate game console, written in C.
This is a port of the benchmark from the raylib library.

Minimalistic and very small theme for XFCE4.
Ideal for very small resolution.

Stats


Pinned

  1. tecs.nim tecs.nim Public

    Simple ECS implementation for Nim

    Nim 12

  2. file-hash-checker file-hash-checker Public

    Simple scripts to check file integrity with md5.

    Python

  3. mispix-xfce4-theme mispix-xfce4-theme Public

    Minimalistic pixel theme for XFCE4

  4. nimnbt nimnbt Public

    Forked from Yardanico/nimnbt

    A parser for the NBT file format (as described in https://wiki.vg/NBT) written in Nim

    Nim

  5. nimraylib_now basic game loop nimraylib_now basic game loop
    1
    # Basic Game Loop
    2
    # Engine/Framework: Raylib (https://www.raylib.com)
    3
    # based on https://gist.github.com/SemanticDevice/6f57b69c50c292d87c626e15de504e6b#file-raylib_basic_game_loop-c
    4
    
                  
    5
    import nimraylib_now
  6. StoryGeneratorBot StoryGeneratorBot Public

    Go