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@HGRussian
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Timofffee/README.md

About

Hi. I'm George. I love playing games and making games.
I like to learn something new and expand my horizons.
Besides that, I love composing music.

Projects

Lately I've been working a lot on closed projects, so my activity is poorly visible.
But I try to find the time to contribute.

One SDK for cross-platform publishing HTML5 games.
Plugin for Godot Engine.

A simple fun project that was aimed at the first trial of the Go language.
The main point is to create a whole sentence from different passages.
Sometimes it turns out to be extremely fun.
The most important thing is to dilute the situation in the conversation a little.

A very simple implementation of ECS in the Nim language.
At the moment, the development is stopped, but I will come back to it.

The benchmark for the Playdate game console, written in C.
This is a port of the benchmark from the raylib library.

Minimalistic and very small theme for XFCE4.
Ideal for very small resolution.

Stats


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  1. tecs.nim tecs.nim Public

    Simple ECS implementation for Nim

    Nim 12

  2. file-hash-checker file-hash-checker Public

    Simple scripts to check file integrity with md5.

    Python

  3. mispix-xfce4-theme mispix-xfce4-theme Public

    Minimalistic pixel theme for XFCE4

  4. nimnbt nimnbt Public

    A parser for the NBT file format (as described in https://wiki.vg/NBT) written in Nim

    Nim

  5. nimraylib_now basic game loop nimraylib_now basic game loop
    1
    # Basic Game Loop
    2
    # Engine/Framework: Raylib (https://www.raylib.com)
    3
    # based on https://gist.github.com/SemanticDevice/6f57b69c50c292d87c626e15de504e6b#file-raylib_basic_game_loop-c
    4
    
                  
    5
    import nimraylib_now
  6. StoryGeneratorBot StoryGeneratorBot Public

    Go