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wine-tkg and proton-tkg 5.1.r2.gd53a1b4a

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@Tk-Glitch Tk-Glitch released this 03 Feb 07:41
· 281 commits to master since this release

WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

  • Wine-tkg 5.1.r2.gd53a1b4a pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.1.r2.gd53a1b4a-241-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

  • Proton-tkg 5.1.r2.gd53a1b4a standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

  • Proton-tkg 5.1.r2.gd53a1b4a-mhw standalone package: Same thing as above. This build is made specifically to play Monster Hunter World as update v10.12 introduced a serious performance issue, which this build has a workaround for. It is not recommended to use this build for anything else than Monster Hunter World as it might trigger some anticheats and/or DRMs on other games.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.1.r2.gd53a1b4a/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-