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Abilities
Many mobs have some cool abilities, which are usable by pressing the "R" key. Some do damage, other simply allow you to eat grass!
To modify ability cooldowns, visit the abilityCooldownMap
config option. Entity IDs can be mapped to integers
representing their ability cooldown in ticks.
Those are Abilities, that can be registered via Datapacks.
Default Cooldown: 1s
Clear your effects like you drank a Milk Bucket!
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:cow"
],
"ability": {
"type": "walkers:clear_effects"
}
}
Default Cooldown: 5s
Clear your effects like you drank a Milk Bucket!
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:explosion",
"radius": 3.0
}
}
-
radius
: optional, default:3.0
Default Cooldown: 2s
Get Jump Boost 1-3 for half of the cooldown time.
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:jump"
}
}
Default Cooldown: 1s
Like the TeleportationAbility, but your teleported to a random position near you.
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:random_teleportation"
}
}
Default Cooldown: 15s
Regenerate Hunger points.
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:mooshroom"
],
"ability": {
"type": "walkers:saturate",
"food_level": 6,
"saturation_level": 0.1
}
}
-
food_level
: optional, default: 6 -
saturation_level
: optional, default: 0.1
Default Cooldown: 1s
Fire a Dragon Fireball, which deals AOE damage.
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:ender_dragon"
],
"ability": {
"type": "walkers:shoot_dragon_fireball"
}
}
Default Cooldown: 1s
Shoots a Fire Charge in your facing direction that goes boom on impact. Perfect for annoying your friends running across bridges in The Nether.
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:ghast"
],
"ability": {
"type": "walkers:shoot_fireball",
"icon": "minecraft:fire_charge",
"is_large": false
}
}
-
icon
: optional, default:minecraft:fire_charge
-
is_large
: required: whether the fireball should be large (Ghast Fireball) or small (Blaze Fireball).
Default Cooldown: 0.5s
Shoot a barrage of snowballs at your enemy!
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:snow_golem"
],
"ability": {
"type": "walkers:shoot_snowball"
}
}
Default Cooldown: 5s
What did you think it would do? Click to teleport in the direction you're looking at.
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:enderman"
],
"ability": {
"type": "walkers:teleportation"
}
}
Default Cooldown: 10s
Throw a harmful potion at your foe or a healing potion at your friend!
Example Implementation (Click to expand)
{
"entity_types": [
"minecraft:witch"
],
"ability": {
"type": "walkers:throw_potion",
"potions": [
"minecraft:harming",
"minecraft:poison",
"minecraft:slowness",
"minecraft:weakness"
]
}
}
-
potions
: optional, default: Potion of Harming, Potion of Poison, Potion of Slowness & Potion of Weakness.
These Abilities can't be registered via Datapacks and can only be implemented by modder.
Default Cooldown: 1s
Turn your texture to angry and back again!
Default Cooldown: 60s
Lay an Egg.
Default Cooldown: 0.5s
Summon armor-piercing fangs or up to 8 Vexes (2 per use).
Default Cooldown: 1s
You can eat the grass block below you while looking at it.
Default Cooldown: 1s
Spit on your foes!
Default Cooldown: 1s
Inflate or Deflate, what ever you like.
Default Cooldown: 2s
Eat Carrots on fields like Rabbits do!
Default Cooldown: 120s
Start a raid yourself!
Default Cooldown: 1s
You can drop your wool with shears in your main hand, or use the GrassEaterAbility.
Default Cooldown: 4s
Shoot an Shulker Bullet on the nearest living entity.
Default Cooldown: 8min
Sniff until you find a torchflower seeds or a pitcher pod. You get a 50-50 chance for Success. Stand on a supported block.
Default Cooldown: 300s
Place Turtle Eggs on land!
Default Cooldown: 10s
Make a sonic boom!
Default Cooldown: 10s
Fire a non-destructive Wither Skull that deals massive damage to foes.
Note: By default, it's not possible to unlock the Ender Dragon. This can be changed at shapeblacklist in the config-file.
Woodwalkers is a mod lore-wise based on the book Woodwalkers, and technically-based on Identity.