Releases: Toemmsen96/ChatCommands
1.1.9
- added a config setting to turn on or off overriding spawns
- added command /override or /ovr to toggle overriding enemy spawns
- added ability to spawn mines or turrets using /spawnmine (not fully tested yet)
- added ability to use coordinates when using p=. FE: /spweny p=3,2,1
- added ability to check own position using /pos or /position
- fixed some playernames not being recognized right by p=@
1.1.7
Fixes a bug introduced in 1.1.6 where connecting clients that have the mod are bugging out.
1.1.6
fixes p=@ argument
1.1.5
fixed some stuff with nonhost - host functionality
hopefully fixed invisiblie chat
added ability to turn off sending all commands to clients like godmode and stuff
added ability to allow host commands only for specified players using command /cohost "playername" or /hostcmd "playername". This only works if you turn off hostcommands for everyone in the config file before starting the game
1.1.3
fixed needing lowercase scrapname for spawning
1.1.2
Fixed Inside Enemies not spawning the right one when using "@"me" or "@"playername"
Fixed Scrap spawning throwing error even if spawning right
Fixed "@"me" parameter if you are not the host
1.1.1
Fixes some Host - NonHost stuff and prefix things
1.1.0
Useful ChatCommands for Lethal Company, usable as Host and NonHost if the Host has the mod.
Read README.md for more