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Multi Platform By JBT

Contributing to the Game

If you are interested on improving the game, and know how to code in Processing, please clone the repository, make your edits, and send us a pull request. It would greatly help us, and would perhaps introduce a new feature we never would have thought of.

If you are interested on improving the game, and do not yet know how to code in Processing, you can either learn to, or you can suggest an edit, and we'll try to implement it in a later version.

Summary of the Game

A multiplayer shooter game that you can play with your friends! Host a game, and play, as long as you're on the same network! Choose from the three maps and game modes, and play with up to four players! Don't jump off the platforms, or you'll lose health. Don't get hit, or you'll lose health. Try to be the last one left, and show your family who's the best!

Download

Download --> https://github.com/TeddyTelanoff/MultiPlatform/releases

Download the zip file corresponding to your Operating System and extract its contents. The file with a play sign is the game, and the config.json allows you to controll the game, more on that later.

Controls

Movement:

  • Left : A

  • Right : D

  • Jump : W OR Space

  • Crouch : Shift

  • Move Down a Platform : S + Shift OR Double Shift

Shooting :

  • Shoot Left : Left Arrow Key

  • Shoot Right : Right Arrow Key

When you crouch, your hitbox is shrinked greatly, and you are unable to fall off a platform, but you will not be able to shoot, and your speed will greatly decrease.

Play it Yourself

Download the game, or run the code! Here on Github, you can clone this repository and open it in a Processing IDE to view, edit, and run the code! To download Processing, click here --> https://processing.org/download/!

To download the game, and play it, you can choose to download the client, the server, or both! The server is what allows you to run the game, and the clients are what let you play the game. IMPORTANT --> You need one server per group playing together. The client will not run on its own. The client will prompt you to input an ip, that will be shown on the server's window.

Config

In the data folders of both Client and Server projects, there is a file named 'config.json'. You can edit all the values inside the file, though we reccomend to only edit the Server project's, and only inside the "" ("HERE") after "map" and "game-mode". Only placing in what is shown underneath will return a result. Also, don't change the values on the left. For a more in-depth tutorial check out JSON Tutorial

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