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Remove extraneous elements from StackBlitz Bug reproduction starter template
p1-chore
Doesn't change end-user code behavior (priority)
#669
opened Apr 28, 2024 by
andretchen0
4 tasks done
Add support for XR animation loop eventing into Core
#668
opened Apr 27, 2024 by
Truemedia
4 tasks done
Recursive error when using a ref anywhere in the canvas when it changes on a click event handler inside a v-for
pending-triage
Ticket is pending to be prioritised
v4
#649
opened Apr 16, 2024 by
franciscohermida
5 tasks done
Control GLTF animation based on a value or scroll.
investigation
needs reproduction
pending-triage
Ticket is pending to be prioritised
waiting for author
#648
opened Apr 16, 2024 by
AnupamKris
4 tasks done
Reconsider how useRenderLoop works.
breaking-change
experimental
Experimental feature
#633
opened Apr 11, 2024 by
alvarosabu
4 tasks done
Support manual render mode / advancing the render loop by 1 tick
discussion 💭
waiting for author
#624
opened Apr 8, 2024 by
verekia
4 tasks done
Changing a Enhancement under consideration (priority)
pending-triage
Ticket is pending to be prioritised
<Material />
's key
prop doesn't attach new material, remove old one
p2-to-be-discussed
#615
opened Apr 1, 2024 by
andretchen0
5 tasks done
useRenderLoop
: render after updates
bug
#607
opened Mar 29, 2024 by
andretchen0
4 tasks done
THREE material Something isn't working
p2-edge-case
Bug, but has a workaround or limited in scope (priority)
defines
can't be set via Tres props
bug
#605
opened Mar 28, 2024 by
andretchen0
5 tasks done
useRenderLoop().onLoop
ticks before the renderer can meaningfully render
p3-minor-bug
#595
opened Mar 21, 2024 by
andretchen0
5 tasks done
Move Doesn't change end-user code behavior (priority)
TresObject.__tres
to a WeakMap
p1-chore
#591
opened Mar 18, 2024 by
andretchen0
4 tasks done
Use window for pointerevents
feature
p2-to-be-discussed
Enhancement under consideration (priority)
#581
opened Mar 7, 2024 by
acvigue
4 tasks done
Use default slot props to get Canvas context
p2-to-be-discussed
Enhancement under consideration (priority)
#572
opened Mar 4, 2024 by
alvarosabu
4 tasks done
move codesnippets to md files
docs
Improvements or additions to documentation
help wanted
Extra attention is needed
p2-nice-to-have
Not breaking anything but nice to have (priority)
#571
opened Mar 4, 2024 by
userquin
4 tasks done
Docs Something isn't working
docs
Improvements or additions to documentation
good first issue
Good for newcomers
help wanted
Extra attention is needed
extend
example throws error
bug
#565
opened Mar 2, 2024 by
andretchen0
v-layer directive
feature
p2-nice-to-have
Not breaking anything but nice to have (priority)
#543
opened Feb 8, 2024 by
JaimeTorrealba
4 tasks done
Translate docs to multiple languages
docs
Improvements or additions to documentation
dx
feature
help wanted
Extra attention is needed
p3-significant
High-priority enhancement (priority)
#540
opened Feb 7, 2024 by
alvarosabu
8 of 9 tasks
[Devtools]- Memory badge is counting the highlighter component
bug
Something isn't working
devtools
p3-minor-bug
An edge case that only affects very specific usage (priority)
#533
opened Feb 2, 2024 by
alvarosabu
5 tasks done
[Devtools] - Scene graph search doesnt work
bug
Something isn't working
devtools
#532
opened Feb 2, 2024 by
alvarosabu
5 tasks done
comment on first line of templates affects rendering
has-workaround
p2-edge-case
Bug, but has a workaround or limited in scope (priority)
#528
opened Jan 29, 2024 by
BenoitBotton
5 tasks done
<TresSprite @click="() => console.log('')" />
throws error on pointer interaction
#527
opened Jan 29, 2024 by
andretchen0
5 tasks done
feat: render mode to pause rendering when window is blurred
feature
p2-to-be-discussed
Enhancement under consideration (priority)
#517
opened Jan 21, 2024 by
andretchen0
Pointer EventManager state
breaking-change
feature
p3-significant
High-priority enhancement (priority)
v4
#515
opened Jan 21, 2024 by
alvarosabu
4 tasks done
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