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Core/Maps: bumping Vmap version after 2402f47
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Re-extracting vmaps is required
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ariel- committed Dec 2, 2016
1 parent 46cb108 commit ec9a834
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/common/Collision/VMapDefinitions.h
Original file line number Diff line number Diff line change
Expand Up @@ -25,8 +25,8 @@

namespace VMAP
{
const char VMAP_MAGIC[] = "VMAP_4.1";
const char RAW_VMAP_MAGIC[] = "VMAP041"; // used in extracted vmap files with raw data
const char VMAP_MAGIC[] = "VMAP_4.2";
const char RAW_VMAP_MAGIC[] = "VMAP042"; // used in extracted vmap files with raw data
const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";

// defined in TileAssembler.cpp currently...
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9 comments on commit ec9a834

@VincentVanclef
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What changes have been done besides changing the version that requires vmap re-extraction?

@DDuarte
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@DDuarte DDuarte commented on ec9a834 Dec 3, 2016

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See the linked commit in this commit message.

@VincentVanclef
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lmao my bad

@Tauriella
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Is mmaps re-extraction required or only vmaps?

@Rushor
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@Rushor Rushor commented on ec9a834 Dec 3, 2016

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vmaps

@Aokromes
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mmaps too after 0df0cb3

@Tauriella
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Thank you I'm doing it now
grrr :)
You kill my GameWeekend :)

@Ajaxhore
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Now we just need someone to fix the extractor.bat in contrib. If you use it in Windows and press 4, it only makes maps, not vmaps or mmaps.

@Tauriella
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@Ajaxhore use manul

  1. make a .bat file in your WoW Dir "makevmaps_simple.bat" and add the 4 Lines
    vmap4extractor.exe
    md vmaps
    vmap4assembler.exe Buildings vmaps
    pause

  2. make a Dir in your WOW Dir "mmaps"

Execute:
3. mapextractor.exe / for Cameras, dbc, maps
4. makevmaps_simple.bat / for vmaps
5. mmaps_generator.exe / for mmaps

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