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[3.3.5] Honor among thieves breaks stealth #18553
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added these values in spell_custom_atr and it fixed it: 51698 64 |
Maybe the same problem in #18421 |
yeah try add those abilities into the spell_custom_Atr like i did and test should fix it |
@persephone can you email me to delvalmorell8606@gmail.com with a brief explanation about spell proc system, masks, flags... please? ^^ |
@Dalgurakk I dont know much about it, just that attribute 64 is "does not break sttealth" |
@Dalgurakk look: #14824 (about this custom_attr) |
- They have damage class melee and proc PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS - Sated/Exhaustion are negative auras, counts as negative spell flag, and stealth drops too Closes TrinityCore#18421 Closes TrinityCore#18553
Description: If i use rupture on a target and go stealth, when rupture crits it breaks stealth, only on crits. same happends on honor among thieves procs.
Current behaviour: (Tell us what happens.) ^
Expected behaviour: (Tell us what should happen instead.) Neither rupture crits nor honor should break stealth.
Steps to reproduce the problem:
Branch(es): 3.3.5 / master (Tell us which branch(es) this issue affects.)
TC rev. hash/commit: dbd5677
TDB version: 65
Operating system: unbuntu 16.04
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