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Core/Spell: Some non-damage spells should break stealth #14765
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whaaaaat
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What do you mean ? This flag is assigned on master, I did not make this up. I only added the SPELL_ATTR0_CU_AURA_CC flag.
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If this code was on master (actually
3.3.5
) the diff wouldn't show these added lines.https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/game/Spells/SpellMgr.cpp#L2821
Please revert this change, thanks
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Please look at this line on master:
https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/game/Spells/SpellMgr.cpp#L2813
In my commit I only moved the "case SPELL_AURA_PERIODIC_DAMAGE:" so I would be able to add the SPELL_ATTR0_CU_AURA_CC flag. I did not add / modify any other flags besides that flag (SPELL_ATTR0_CU_AURA_CC) compared to master.
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You are correct, I'm sorry.