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Add Forklift modelsrc files as required by Valve
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//Forklift recompile for L4D2 Anniversary Update, by Lt. Rocky | ||
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//Purpose: Allowing Tanks to break the fork portion of the forklift off, for easier use as a weapon in Versus | ||
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$modelname "props/cs_assault/forklift.mdl" | ||
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$staticprop | ||
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$body "Body" "forklift.smd" | ||
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$lod 60 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod1.smd" | ||
nofacial | ||
} | ||
$lod 100 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod2.smd" | ||
nofacial | ||
} | ||
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$surfaceprop "metalvehicle" | ||
$contents "solid" | ||
$illumposition -0.005 -0.053 48.333 | ||
$cdmaterials "models\props\cs_assault\" | ||
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$cbox 0 0 0 0 0 0 | ||
$bbox -30.666 -84.247 -2.203 30.417 83.571 98.828 | ||
$definebone "static_prop" "" 0 0 0 0 0 0 0 0 0 0 0 0 | ||
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$sequence "idle" "forklift" activity "act_idle" 1 | ||
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$collisionmodel "forklift_physics.smd" | ||
{ | ||
$mass 800 | ||
$inertia 1 | ||
$damping 0 | ||
$rotdamping 0 | ||
//$rootbone " " | ||
$concave | ||
$maxconvexpieces 20 | ||
//$masscenter -47 0 40 | ||
} | ||
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$KeyValues | ||
{ | ||
prop_data | ||
{ | ||
"base" "Metal.Large" | ||
"dmg.bullets" "0" | ||
"dmg.fire" "0" | ||
"dmg.club" "1" | ||
"dmg.explosive" "1" | ||
"allowstatic" "1" | ||
"health" "50" | ||
"multiplayer_break" "both" | ||
} | ||
} | ||
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$collisiontext | ||
{ | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenlift.mdl" | ||
"dmg.bullets" "0" | ||
"dmg.club" "0" | ||
"debris" "0" | ||
"fadetime" "0" | ||
"multiplayer_break" "server" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork.mdl" | ||
"dmg.bullets" "0" | ||
"dmg.fire" "0" | ||
"debris" "0" | ||
"fadetime" "0" | ||
"health" "50" | ||
"multiplayer_break" "server" | ||
"debris" "1" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenlift_tire1.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
"debris" "1" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenlift_tire2.mdl" | ||
"fadetime" "80" | ||
"burst" "200" | ||
"debris" "1" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenlift_tire3.mdl" | ||
"fadetime" "80" | ||
"burst" "200" | ||
"debris" "1" | ||
} | ||
} |
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// Created by Crowbar 0.64 | ||
version 1 | ||
nodes | ||
0 "static_prop" -1 | ||
end | ||
skeleton | ||
time 0 | ||
0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 | ||
end |
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//Forklift recompile for L4D2 Anniversary Update, by Lt. Rocky | ||
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//Purpose: Allowing Tanks to break the fork portion of the forklift off, for easier use as a weapon in Versus | ||
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$modelname "props\cs_assault\forklift_brokenfork.mdl" | ||
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$staticprop | ||
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$body "Body" "forklift_brokenfork" | ||
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/* | ||
$lod 60 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod1.smd" | ||
nofacial | ||
} | ||
$lod 100 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod2.smd" | ||
nofacial | ||
} | ||
*/ | ||
$surfaceprop "metalvehicle" | ||
$contents "solid" | ||
$illumposition -0.005 -0.053 48.333 | ||
$cdmaterials "models\props\cs_assault\" | ||
$cbox 0 0 0 0 0 0 | ||
$bbox -30.666 -84.247 -2.203 30.417 83.571 98.828 | ||
$definebone "static_prop" "" 0 0 0 0 0 0 0 0 0 0 0 0 | ||
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$sequence "idle" "forklift_brokenfork" activity "act_idle" 1 | ||
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$collisionmodel "forklift_brokenfork_physics.dmx" | ||
{ | ||
$mass 400 | ||
$inertia 1 | ||
$damping 0 | ||
$rotdamping 0 | ||
//$rootbone " " | ||
$concave | ||
$maxconvexpieces 20 | ||
} | ||
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$KeyValues | ||
{ | ||
prop_data | ||
{ | ||
"base" "Metal.Large" | ||
"dmg.bullets" "0" | ||
"dmg.fire" "0" | ||
"dmg.club" "2" | ||
"dmg.explosive" "1" | ||
"allowstatic" "1" | ||
"health" "100" | ||
"multiplayer_break" "both" | ||
} | ||
} | ||
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$collisiontext | ||
{ | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork1.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork2.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork3.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork4.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork5.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork6.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
break | ||
{ | ||
"model" "props\cs_assault\forklift_brokenfork7.mdl" | ||
"fadetime" "80" | ||
"burst" "50" | ||
} | ||
} |
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---|---|---|
@@ -0,0 +1,52 @@ | ||
//Forklift recompile for L4D2 Anniversary Update, by Lt. Rocky | ||
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//Purpose: Allowing Tanks to break the fork portion of the forklift off, for easier use as a weapon in Versus | ||
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$modelname "props\cs_assault\forklift_brokenfork1.mdl" | ||
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$staticprop | ||
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$body "Body" "forklift_brokenfork1" | ||
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/* | ||
$lod 60 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod1.smd" | ||
nofacial | ||
} | ||
$lod 100 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod2.smd" | ||
nofacial | ||
} | ||
*/ | ||
$surfaceprop "metal" | ||
$contents "solid" | ||
$illumposition -0.005 -0.053 48.333 | ||
$cdmaterials "models\props\cs_assault\" | ||
$cbox 0 0 0 0 0 0 | ||
$bbox -30.666 -84.247 -2.203 30.417 83.571 98.828 | ||
$definebone "static_prop" "" 0 0 0 0 0 0 0 0 0 0 0 0 | ||
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$sequence "idle" "forklift_brokenfork1" activity "act_idle" 1 | ||
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$collisionmodel "forklift_brokenfork1.dmx" | ||
{ | ||
$mass 100 | ||
$inertia .3 | ||
$damping 0 | ||
$rotdamping 0 | ||
//$rootbone " " | ||
$concave | ||
$maxconvexpieces 20 | ||
} | ||
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$KeyValues | ||
{ | ||
prop_data | ||
{ | ||
"base" "Metal.Large" | ||
"allowstatic" "1" | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,52 @@ | ||
//Forklift recompile for L4D2 Anniversary Update, by Lt. Rocky | ||
|
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//Purpose: Allowing Tanks to break the fork portion of the forklift off, for easier use as a weapon in Versus | ||
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$modelname "props\cs_assault\forklift_brokenfork2.mdl" | ||
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$staticprop | ||
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$body "Body" "forklift_brokenfork2" | ||
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/* | ||
$lod 60 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod1.smd" | ||
nofacial | ||
} | ||
$lod 100 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod2.smd" | ||
nofacial | ||
} | ||
*/ | ||
$surfaceprop "metal" | ||
$contents "solid" | ||
$illumposition -0.005 -0.053 48.333 | ||
$cdmaterials "models\props\cs_assault\" | ||
$cbox 0 0 0 0 0 0 | ||
$bbox -30.666 -84.247 -2.203 30.417 83.571 98.828 | ||
$definebone "static_prop" "" 0 0 0 0 0 0 0 0 0 0 0 0 | ||
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$sequence "idle" "forklift_brokenfork2" activity "act_idle" 1 | ||
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$collisionmodel "forklift_brokenfork2.dmx" | ||
{ | ||
$mass 100 | ||
$inertia .3 | ||
$damping 0 | ||
$rotdamping 0 | ||
//$rootbone " " | ||
$concave | ||
$maxconvexpieces 20 | ||
} | ||
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$KeyValues | ||
{ | ||
prop_data | ||
{ | ||
"base" "Metal.Large" | ||
"allowstatic" "1" | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,52 @@ | ||
//Forklift recompile for L4D2 Anniversary Update, by Lt. Rocky | ||
|
||
//Purpose: Allowing Tanks to break the fork portion of the forklift off, for easier use as a weapon in Versus | ||
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$modelname "props\cs_assault\forklift_brokenfork3.mdl" | ||
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$staticprop | ||
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$body "Body" "forklift_brokenfork3" | ||
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/* | ||
$lod 60 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod1.smd" | ||
nofacial | ||
} | ||
$lod 100 | ||
{ | ||
replacemodel "forklift.smd" "forklift_lod2.smd" | ||
nofacial | ||
} | ||
*/ | ||
$surfaceprop "metal" | ||
$contents "solid" | ||
$illumposition -0.005 -0.053 48.333 | ||
$cdmaterials "models\props\cs_assault\" | ||
$cbox 0 0 0 0 0 0 | ||
$bbox -30.666 -84.247 -2.203 30.417 83.571 98.828 | ||
$definebone "static_prop" "" 0 0 0 0 0 0 0 0 0 0 0 0 | ||
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$sequence "idle" "forklift_brokenfork3" activity "act_idle" 1 | ||
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$collisionmodel "forklift_brokenfork3.dmx" | ||
{ | ||
$mass 100 | ||
$inertia .3 | ||
$damping 0 | ||
$rotdamping 0 | ||
//$rootbone " " | ||
$concave | ||
$maxconvexpieces 20 | ||
} | ||
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$KeyValues | ||
{ | ||
prop_data | ||
{ | ||
"base" "Metal.Large" | ||
"allowstatic" "1" | ||
} | ||
} |
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