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Uppaal Libraries

build

Generic examples of dynamically loaded libraries for Uppaal:

  • libtable read, manipulate and write table data via CSV files.

Requirements

The library can be imported into Uppaal models starting from Uppaal version 4.1.20 for Linux and Uppaal Stratego 11 for Windows and macOS. Either download the library files from the releases or checkout the source and compile on your own.

Linux

Install:

  • git to checkout the repository and dependencies (even if you download the source yourself).
  • cmake version 3.15 or later.
  • C++ compiler supporting C++17: look for c++, g++ (version 9 or later), clang++.
  • C library (glibc) the same or newer version than in Uppaal distribution.
  • ninja (optional) for better compiler error messages. e.g.:
sudo apt install git cmake g++ ninja-build

Linux Cross-Compile for Windows

In addition, install the following:

  • x86_64-w64-mingw32-g++ for 64bit binaries
  • i686-w64-mingw32-g++ for 32bit binaries
  • wine and binfmt-support for testing e.g.:
sudo apt install g++-mingw-w64-x86-64-posix wine binfmt-support wine-binfmt

wine may need to know where libwinpthread-1.dll, libgcc_s_seh-1.dll, libstdc++-6.dll and other system libraries are. You can either copy them into the directory next to the binaries (very tedious) or add them to wine PATH. Here are the instructions:

  • Print the locations of MinGW system libraries:
realpath $(x86_64-w64-mingw32-g++ --print-file-name=libwinpthread-1.dll)
realpath $(x86_64-w64-mingw32-g++ --print-file-name=libgcc_s_seh-1.dll)
realpath $(x86_64-w64-mingw32-g++ --print-file-name=libstdc++-6.dll)
  • Add the paths to PATH variable to your wine registry file $HOME/.wine/system.reg section [System\\CurrentControlSet\\Control\\Session Manager\\Environment], where Z: drive stands for root file system mount. For example:
"PATH"="Z:\\usr\\x86_64-w64-mingw32\\lib;Z:\\usr\\lib\\gcc\\x86_64-w64-mingw32\\12-posix"

macOS

Install the following:

  • git to checkout the repository and dependencies (even if you download the source yourself).
  • xcode from App Store. Make sure to run at least once (which installs command line tools).
  • cmake version 3.15 or later.
  • Native c++ or g++, or clang++ from HomeBrew or MacPorts.

Windows

Install the following:

  • git to check out the repository and dependencies (even if you download the source yourself).
  • cmake version 3.15 or newer to configure the build system
  • Visual Studio compiler, select Desktop development with C++

Checkout

git clone https://github.com/UPPAALModelChecker/uppaal-libs.git

Compile

Unix

Run compile.sh with $target arguments where $target corresponds to a file in toolchain folder.

For example, use toolchain/linux64.cmake toolchain to build for 64bit Linux:

./compile.sh linux64

This will produce a debug build (with logging into error.log) in build-linux64-debug and optimized release build without logging in build-linux64-release.

Look for libtable.so in build-linux64-release/src.

Similarly, cross-compile for Windows into build-x86_64-mingw32-debug and build-x86_64-mingw32-release:

./compile.sh x86_64-w64-mingw32

Look for libtable.dll in build-x86_64-mingw32-release/src.

Build for macOS using g++-12 from brew into build-macos64-brew-gcc12-debug and build-macos64-brew-gcc12-release:

./compile.sh macos64-brew-gcc12

Look for libtable.dylib in build-macos64-brew-gcc12-release/src.

Windows

Just launch compile.bat to compile, which will open the folder with binary files upon success.

Look for libtable.dll and libtable-dbg.dll in the project folder.

Usage

  • Put the library files (libtable.so on Linux, libtable.dylib on macOS, libtable.dll on Windows) next to your models files.
  • Import the library into Uppaal model:
import "/absolute/path/to/LIBRARY-FILE.EXT" {
    /** resets the error log path (default is errors.log in current directory) */
    int set_error_path(const string& path);
    /** create a new table, fill it with integer value and return its id: */
    int table_new_int(int rows, int cols, int value);
    /** create a new table, fill it with double value and return its id: */
    int table_new_double(int rows, int cols, double value);
    /** read the table from the csv file and return its id: */
    int table_read_csv(const string& filename, int skip_lines);
    /** write the table to csv file and return the number of rows: */
    int table_write_csv(int id, const string& filename);
    /** create a new table copy and return its id: */
    int table_copy(int id);
    /** release the resources associated with the table and return its id: */
    int table_clear(int id);
    /** resize the table with the given dimensions: */
    int table_resize_int(int id, int rows, int cols, int value);
    /** return the number of rows in the table: */
    int table_rows(int id);
    /** return the number of columns in the table: */
    int table_cols(int id);
    /** read an integer value at row:col, counted from 0: */
    int read_int(int id, int row, int col);
    /** read a double value at row:col, counted from 0: */
    double read_double(int id, int row, int col);
    /** return interpolated look up value from row with key in key_column (sorted in ascending order) from value_column */
    double interpolate(int id, double key, int key_column, int value_column);
    /** write an integer value at row:col */
    void write_int(int id, int row, int col, int value);
    /** write a double value at row:col */
    void write_double(int id, int row, int col, double value);
};
  • Call the library to load the CSV file into a table, read the size and entries:
const int PATH = set_error_path("path/to/errors.log"); // otherwise expect errors.log in current path
const int TID = table_read_csv("path/to/table.csv");
const int ROWS = table_rows(TID);
const int COLS = table_cols(TID);
int value_at_row0_col0 = read_int(TID, 0, 0);
int value_at_row1_col2 = read_int(TID, 1, 2);

typedef int[0,COLS-1] col_t;
typedef int[0,ROWS-1] row_t;
typedef int record_t[col_t];
typedef record_t table_t[row_t];

table_t table;
void read_table() {
    for (r:row_t)
        for (c:col_t)
            table[r][c] = read_int(TID, r, c);
}
  • As the API implies, it is also possible to create, copy, resize, modify and write table data, but the modifications must be used with extreme care as they are not side-effect-free.

  • A correct use is to not modify the table at all (read-only access is side-effect-free).

  • Consider the following bad modification with two edges emanating form the initial location: the first edge modifies the table and the second just reads -- the model-checker may execute the first (and modify the table), then come back to explore the second edge, however the table modification is visible for the second edge because the engine could not reset the data in the external library.

  • A possibly correct, but very tedious and error-prone scenario with modification is to create a separate data for each new state and then refer back to the same data when the state changes back, i.e. maintain one-to-one correspondence between system state and the data in the external library. For example, a new edge update may create/update a new table/row in the table identified by some variable value and then the same table/row should be used when the system returns to the exact same state (which can be indexed by that variable value).

Potential issues

Linking Issues: symbol not found, library not found

To find out the list of libraries loaded by an executable object (binary or library), use ldd, for example:

ldd verifyta.bin
ldd libstrategy.so

Note that entries like linux-vdso.so.1 and /lib64/ld-linux-x86-64.so.2 are overriden by the verifyta shell script to use the shipped library loader (ld-linux.so), and thus are not indicative when using ldd. Uppaal binaries are self-contained, i.e. it ships with all the libraries it requires. If your library needs something more, then it must be compatible with those libraries, most notably libc, see section below.

One can also use strace utility on the executable to see all the system calls it makes and thus discover all the files (including shared libraries) it tries to access and thus find out which library requires a specific symbol that the executable errs on.

If some symbol is not found (symbol represents either a shared variable or a function loaded from a shared library), then one must check the library versions. Various versions may ship different sets of symbols. Normally newer library versions will also ship old/obsolete symbols to guarantee backward compatibility, therefore a newer library version is prefered.

Meanwhile executables linked against newer library versions may not work with the old library version as they do not have the newer symbols. Therefore, it is prefered that the executables are linked against older libraries. Older libraries may have performance or even critical issues, thus the balance between library versions is very subtle.

One may customize the search path the dynamic library loader is looking for library files during execution by setting the LD_LIBRARY_PATH environment variable. Also inspect LD_RUN_PATH, LD_PRELOAD variables in your environment: normally they are not used, but some setups may have already customized them and thus cause loading conflicting versions of the libraries.

The search path can be customized during compilation using -rpath argument to the dynamic library linker.

Compatibility with libc

All libraries using libc must use a compatible version of libc shipped with Uppaal, which means the same or newer version. Newer versions are usually backward compatible with older versions (with some rare exceptions), so one is encouraged to get the latest and greatest, meanwhile the rest of the world is forced to be conservative and provide the old ones (which have highest compatibility).

To find out the libc library version, run it with --version argument, for example:

./libc.so.6 --version

To find out the location of the system libc library, ask the compiler, for example:

g++ --print-file-name=libc.so.6

Which outputs something like this:

/lib/x86_64-linux-gnu/libc.so.6

Therefore the libc provided by the host system can print its version information by running:

/lib/x86_64-linux-gnu/libc.so.6 --version

If the libc provided by the host system is incompatible with the one shipped by Uppaal, then we need to compile our own libc and then build our library using it instead of the one provided by the host system.

For example, here are the steps to download, compile and install libc version 2.31 into $PREFIX target path:

PREFIX=$HOME/.local
wget http://mirrors.dotsrc.org/gnu/libc/glibc-2.31.tar.bz2
tar xf glibc-2.31.tar.bz2
mkdir glibc-build
cd glibc-build
../glibc-2.31/configure CC=gcc-8 CFLAGS=-O3 --prefix=$PREFIX
make -j2
make install

Here we have set the installation target path $PREFIX to a "standard" location $HOME/.local for user programs, libraries and headers, but feel free to customize it. It has a similar structure to the system locations /usr, /usr/local and /opt/local except these are not recommended as they require root and can mess up the system's packaging system, so do not use the system locations, use some user directory instead.

Then all the library sources need to be compiled against the libc in $PREFIX by adding the following options to the compiler before any source files are given -I$PREFIX/include and add the option -L$PREFIX/lib before any library name to the linker (which is often the same gcc/g++ thus can be combined).

Alternatively, one can simply specify the prefix to the automated build system (if one is used) which will do the above automatically:

  • For configure add --prefix=$PREFIX
  • For cmake add -DCMAKE_PREFIX_PATH=$PREFIX

CMake is too old

Download, compile and install a newer cmake into PREFIX=$HOME/.local and add it to your path PATH=$HOME/.local/bin:$PATH.

Compiler is too old

Download, compile and install a newer compiler into the same PREFIX=$HOME/.local and add it to your path PATH=$HOME/.local/bin:$PATH. It can take a while to compile it, but it is doable and gets easier with each newer version.