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//scale parameter #23
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Implemented in d418786! |
Minecraft Single Player Commands 1.5.2 does not have this //scale function, something we have that the Minecrafters don't have. :3 |
Minecraft's SPC doesn't have //set, //replace, //save, //load, //move, //copy, //flip, //rotate, //sphere |
It should take one argument or three. |
The only WorldEdit I knew of for MC was SPC. On 22 June 2013 17:52, khonkhortisan notifications@github.com wrote:
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The //scale parameter should be used like this:
//scale 2 to double the size of the structure, so a 1 cube becomes 2^3, and so on.
So, using this, you can make a small tree say 5 blocks high, then scale it 2x, it should then be 10 blocks tall, plus the other directions times two.
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