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Change default of shopkeeper sell prompt to 'n' (idea by aosdict)
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bhaak committed Jun 20, 2018
1 parent 647ed03 commit 0ccf09c
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1 change: 1 addition & 0 deletions ChangeLog
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@
- Automatically identify scrolls of scare monster during pickup when
turning to dust or changing known BUC state
- Don't autopickup unpaid items (from NetHack 3.6)
- Change default of shopkeeper sell prompt to 'n' (idea by aosdict)

* dungeon layout:
- Backyard of watery castle get trap doors to ensure player can
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2 changes: 1 addition & 1 deletion src/shk.c
Original file line number Diff line number Diff line change
Expand Up @@ -2960,7 +2960,7 @@ xchar x, y;
"it" : "them");
} else qbuf[0] = '\0'; /* just to pacify lint */

switch (sell_response ? sell_response : ynaq(qbuf)) {
switch (sell_response ? sell_response : nyaq(qbuf)) {
case 'q': sell_response = 'n';
case 'n': if (container)
dropped_container(obj, shkp, FALSE);
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