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updated to 1.1.3 for all projects
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alffanclub committed Jun 18, 2019
1 parent fd6f354 commit 54b6956
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Showing 15 changed files with 23 additions and 17 deletions.
5 changes: 2 additions & 3 deletions Advanced/CustomAnalyzeRule/Packages/manifest.json
@@ -1,6 +1,6 @@
{
"dependencies": {
"com.unity.addressables": "1.1.0-preview",
"com.unity.addressables": "1.1.3-preview",
"com.unity.ads": "2.3.1",
"com.unity.analytics": "3.2.2",
"com.unity.collab-proxy": "1.2.15",
Expand Down Expand Up @@ -37,6 +37,5 @@
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
},
"registry": "https://staging-packages.unity.com"
}
}
Expand Up @@ -71,7 +71,7 @@ MonoBehaviour:
m_AssemblyName:
m_ClassName:
m_ActivePlayerDataBuilderIndex: 3
m_ActivePlayModeDataBuilderIndex: 4
m_ActivePlayModeDataBuilderIndex: 2
m_DataBuilders:
- {fileID: 11400000, guid: 198a7e84d4d2ef64e8b9c60f96f15d3b, type: 2}
- {fileID: 11400000, guid: 32dd92e48c14d2c49a48808efbb4b57a, type: 2}
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Expand Up @@ -46,7 +46,8 @@ protected override TResult BuildDataImplementation<TResult>(AddressablesDataBuil
aaContext.runtimeData.ProfileEvents = context.ProfilerEventsEnabled;
aaContext.runtimeData.CatalogLocations.Add(new ResourceLocationData(new[] { ResourceManagerRuntimeData.kCatalogAddress },
string.Format(pathFormat, "file://{UnityEngine.Application.dataPath}/../", "catalog"),
typeof(ContentCatalogProvider)));
typeof(ContentCatalogProvider),
typeof(ContentCatalogData)));

var errorString = ProcessAllGroups(aaContext);
if(!string.IsNullOrEmpty(errorString))
Expand Down Expand Up @@ -103,7 +104,7 @@ protected override string ProcessGroup(AddressableAssetGroup assetGroup, Address

var typeName = typeof(SyncAssetDatabaseProvider).FullName;
foreach (var a in allEntries)
aaContext.locations.Add(new ContentCatalogDataEntry(a.GetAssetLoadPath(true), typeName, a.CreateKeyList()));
a.CreateCatalogEntries(aaContext.locations, false, typeName, null, null);

return errorString;
}
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2 changes: 1 addition & 1 deletion Advanced/Sync Addressables/Packages/manifest.json
@@ -1,6 +1,6 @@
{
"dependencies": {
"com.unity.addressables": "0.8.4-preview",
"com.unity.addressables": "1.1.3-preview",
"com.unity.ads": "2.3.1",
"com.unity.analytics": "3.2.2",
"com.unity.collab-proxy": "1.2.15",
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Expand Up @@ -89,7 +89,7 @@ MonoBehaviour:
m_AssemblyName:
m_ClassName:
m_ActivePlayerDataBuilderIndex: 4
m_ActivePlayModeDataBuilderIndex: 2
m_ActivePlayModeDataBuilderIndex: 5
m_DataBuilders:
- {fileID: 11400000, guid: 780650a38de7f4942ae2ccc7422e118d, type: 2}
- {fileID: 11400000, guid: 208117a7f78ec4d4894111e573eb5c7f, type: 2}
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2 changes: 1 addition & 1 deletion Advanced/Texture Variations/Packages/manifest.json
@@ -1,6 +1,6 @@
{
"dependencies": {
"com.unity.addressables": "0.8.4-preview",
"com.unity.addressables": "1.1.3-preview",
"com.unity.ads": "2.3.1",
"com.unity.analytics": "3.2.2",
"com.unity.collab-proxy": "1.2.15",
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Expand Up @@ -36,7 +36,7 @@ MonoBehaviour:
- m_Id: b503035f191f63348b0f03fe01eccff6
m_Value: '[UnityEditor.EditorUserBuildSettings.activeBuildTarget]'
- m_Id: ae4e4f8e82e20434882ff725d4519459
m_Value: Assets/StreamingAssets/com.unity.addressables/[BuildTarget]
m_Value: '[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]'
- m_Id: 1eb742f6f5c8e8c48ac889ea1d5cb570
m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
- m_Id: e1b191ddb2f2cbb4c9686cbc9f1a7213
Expand Down Expand Up @@ -71,7 +71,7 @@ MonoBehaviour:
m_AssemblyName:
m_ClassName:
m_ActivePlayerDataBuilderIndex: 2
m_ActivePlayModeDataBuilderIndex: 0
m_ActivePlayModeDataBuilderIndex: 3
m_DataBuilders:
- {fileID: 11400000, guid: d03cb99041348e5459b5eff24ac872cb, type: 2}
- {fileID: 11400000, guid: 57838613cb4be3349b8411599f96a767, type: 2}
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Expand Up @@ -4,10 +4,17 @@
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ad8c280d42ee0ed41a27db23b43dd2bf, type: 3}
m_Name: BuildScriptPackedPlayMode
m_EditorClassIdentifier:
instanceProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
sceneProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider
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2 changes: 1 addition & 1 deletion Basic/Basic AssetReference/Packages/manifest.json
@@ -1,6 +1,6 @@
{
"dependencies": {
"com.unity.addressables": "0.8.4-preview",
"com.unity.addressables": "1.1.3-preview",
"com.unity.ads": "2.3.1",
"com.unity.analytics": "3.2.2",
"com.unity.collab-proxy": "1.2.15",
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2 changes: 1 addition & 1 deletion Basic/Scene Loading/Packages/manifest.json
@@ -1,6 +1,6 @@
{
"dependencies": {
"com.unity.addressables": "0.8.6-preview",
"com.unity.addressables": "1.1.3-preview",
"com.unity.ads": "2.3.1",
"com.unity.analytics": "3.2.2",
"com.unity.collab-proxy": "1.2.15",
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2 changes: 1 addition & 1 deletion README.md
Expand Up @@ -74,7 +74,7 @@ Why don't we put these sync methods in Addressables itself? The best way to und


#### *Advanced/Custom Analyze Rule*
This sample shows how to create custom AnalyzeRules for use within the Analyze window. Both rules follow the recommended pattern for adding themselves to the UI.
This sample shows how to create custom AnalyzeRules for use within the Analyze window. Both rules follow the recommended pattern for adding themselves to the UI. There are no scenes to look at in this project, just analyze code.
* Editor/AddressHasC
* This is a non-fixable rule (meaning it will not fix itself).
* When run, it checks that all addresses have a capital C in them. Any that do not are flagged as errors.
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