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Universal/fix gles30 shadergraph (#108)
* Fix OpenGL ES 3.0 ShaderGraph support https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/5963 broke OpenGL ES 3.0 ShaderGraphs (case 1230890) * Update changelog Co-authored-by: Florian Penzkofer <florian@unity3d.com>
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