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Merge branch 'master' into HDRP/fallback-directional-rt
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sebastienlagarde committed Nov 25, 2020
2 parents 3003af0 + 9898bf6 commit dd1b810
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3 changes: 3 additions & 0 deletions .yamato/all-hdrp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,8 @@ All_HDRP_trunk:
rerun: on-new-revision
- path: .yamato/all-hdrp_hybrid.yml#All_HDRP_Hybrid_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_HDRP_CUSTOM-REVISION:
name: All HDRP CI - CUSTOM-REVISION
dependencies:
Expand Down Expand Up @@ -91,3 +93,4 @@ All_HDRP_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-hdrp_dxr.yml
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,8 @@ All_HDRP_DXR_trunk:
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_HDRP_DXR_CUSTOM-REVISION:
name: All HDRP_DXR CI - CUSTOM-REVISION
dependencies:
Expand All @@ -31,3 +33,4 @@ All_HDRP_DXR_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-hdrp_hybrid.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_HDRP_Hybrid_trunk:
rerun: on-new-revision
- path: .yamato/hdrp_hybrid-win-dx11.yml#HDRP_Hybrid_Win_DX11_playmode_XR_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_HDRP_Hybrid_CUSTOM-REVISION:
name: All HDRP_Hybrid CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_HDRP_Hybrid_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-shadergraph.yml
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Expand Up @@ -20,6 +20,8 @@ All_ShaderGraph_trunk:
rerun: on-new-revision
- path: .yamato/all-shadergraph_stereo.yml#All_ShaderGraph_Stereo_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_ShaderGraph_CUSTOM-REVISION:
name: All ShaderGraph CI - CUSTOM-REVISION
dependencies:
Expand All @@ -35,3 +37,4 @@ All_ShaderGraph_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-shadergraph_stereo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_ShaderGraph_Stereo_trunk:
rerun: on-new-revision
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_editmode_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_ShaderGraph_Stereo_CUSTOM-REVISION:
name: All ShaderGraph_Stereo CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_ShaderGraph_Stereo_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-smoke_test.yml
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,8 @@ All_Smoke_Test_trunk:
rerun: on-new-revision
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_Smoke_Test_CUSTOM-REVISION:
name: All Smoke_Test CI - CUSTOM-REVISION
dependencies:
Expand All @@ -27,3 +29,4 @@ All_Smoke_Test_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
15 changes: 15 additions & 0 deletions .yamato/all-universal.yml
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Expand Up @@ -22,10 +22,18 @@ All_Universal_trunk:
rerun: on-new-revision
- path: .yamato/universal-osx-openglcore.yml#Universal_OSX_OpenGLCore_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/all-universal_stereo.yml#All_Universal_Stereo_trunk
rerun: on-new-revision
- path: .yamato/all-universal_hybrid.yml#All_Universal_Hybrid_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_Universal_CUSTOM-REVISION:
name: All Universal CI - CUSTOM-REVISION
dependencies:
Expand All @@ -41,9 +49,16 @@ All_Universal_CUSTOM-REVISION:
rerun: always
- path: .yamato/universal-osx-openglcore.yml#Universal_OSX_OpenGLCore_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/all-universal_stereo.yml#All_Universal_Stereo_CUSTOM-REVISION
rerun: always
- path: .yamato/all-universal_hybrid.yml#All_Universal_Hybrid_CUSTOM-REVISION
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-universal_hybrid.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_Universal_Hybrid_trunk:
rerun: on-new-revision
- path: .yamato/universal_hybrid-osx-metal.yml#Universal_Hybrid_OSX_Metal_playmode_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_Universal_Hybrid_CUSTOM-REVISION:
name: All Universal_Hybrid CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_Universal_Hybrid_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-universal_stereo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_Universal_Stereo_trunk:
rerun: on-new-revision
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_editmode_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_Universal_Stereo_CUSTOM-REVISION:
name: All Universal_Stereo CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_Universal_Stereo_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
2 changes: 2 additions & 0 deletions .yamato/all-urp_performance_boatattack.yml
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,7 @@ All_URP_Performance_BoatAttack_trunk:
- path: .yamato/urp_performance_boatattack-iphone-metal.yml#URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
BOAT_ATTACK_BRANCH: master
BOAT_ATTACK_REVISION: 60b6bc595f20b29f4869d3236ce1aa91a490ef6b
All_URP_Performance_BoatAttack_CUSTOM-REVISION:
Expand All @@ -54,5 +55,6 @@ All_URP_Performance_BoatAttack_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
BOAT_ATTACK_BRANCH: master
BOAT_ATTACK_REVISION: 60b6bc595f20b29f4869d3236ce1aa91a490ef6b
3 changes: 3 additions & 0 deletions .yamato/all-urpupdate.yml
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,8 @@ All_URPUpdate_trunk:
rerun: on-new-revision
- path: .yamato/all-urpupdate_top_asset_store.yml#All_URPUpdate_Top_Asset_Store_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_URPUpdate_CUSTOM-REVISION:
name: All URPUpdate CI - CUSTOM-REVISION
dependencies:
Expand All @@ -27,3 +29,4 @@ All_URPUpdate_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-urpupdate_boatattack.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_URPUpdate_BoatAttack_trunk:
rerun: on-new-revision
- path: .yamato/urpupdate_boatattack-win-dx11.yml#URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_URPUpdate_BoatAttack_CUSTOM-REVISION:
name: All URPUpdate_BoatAttack CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_URPUpdate_BoatAttack_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-urpupdate_top_asset_store.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_URPUpdate_Top_Asset_Store_trunk:
rerun: on-new-revision
- path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_URPUpdate_Top_Asset_Store_CUSTOM-REVISION:
name: All URPUpdate_Top_Asset_Store CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_URPUpdate_Top_Asset_Store_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-vfx_hdrp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,8 @@ All_VFX_HDRP_trunk:
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_VFX_HDRP_CUSTOM-REVISION:
name: All VFX_HDRP CI - CUSTOM-REVISION
dependencies:
Expand All @@ -31,3 +33,4 @@ All_VFX_HDRP_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
3 changes: 3 additions & 0 deletions .yamato/all-vfx_urp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ All_VFX_URP_trunk:
rerun: on-new-revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_trunk
rerun: on-new-revision
variables:
TEST_FILTER: .*
All_VFX_URP_CUSTOM-REVISION:
name: All VFX_URP CI - CUSTOM-REVISION
dependencies:
Expand All @@ -23,3 +25,4 @@ All_VFX_URP_CUSTOM-REVISION:
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
TEST_FILTER: .*
8 changes: 6 additions & 2 deletions .yamato/config/__shared.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -50,20 +50,22 @@ test_platforms:
- [Android_OpenGLES3, Android_Vulkan]: --platform=Android

- [Win_DX11, Win_DX12, Win_Vulkan, Win_, Linux_OpenGlCore, Linux_Vulkan]: --player-load-path=../../players
- [Android_OpenGLES3, Android_Vulkan, iPhone_Metal]: --player-load-path=players<TEST_FILTER>
- [Android_OpenGLES3, Android_Vulkan, iPhone_Metal]: --player-load-path=players

- [all]: --artifacts_path=test-results
- [OSX_Metal]: --artifacts_path=/Users/bokken/Graphics/TestProjects/<PROJECT_FOLDER>/test-results

- [OSX_Metal]: --editor-location=/Users/bokken/.Editor

- [OSX_Metal]: --scripting-backend=<SCRIPTING_BACKEND>
- [OSX_Metal]: --testfilter=%TEST_FILTER%

- [Android_OpenGLES3, Android_Vulkan]: --architecture=ARM64
- [OSX_Metal]: --testproject=/Users/bokken/Graphics/TestProjects/<PROJECT_FOLDER>
- [Win_DX11, Win_DX12, Win_Vulkan, Win_, Linux_OpenGlCore, Linux_Vulkan]: --player-connection-ip=auto

utr_flags_build:
- [all]: --testfilter=%TEST_FILTER%
- [all]: --suite=playmode
- [all]: --build-only
- [all]: --scripting-backend=<SCRIPTING_BACKEND>
Expand All @@ -85,7 +87,7 @@ test_platforms:
- [OSX_Metal]: --artifacts_path=/Users/bokken/Graphics/TestProjects/<PROJECT_FOLDER>/test-results

- [Win_DX11, Win_DX12, Win_Vulkan, Win_, Linux_OpenGlCore, Linux_Vulkan]: --player-save-path=../../players
- [Android_OpenGLES3, Android_Vulkan, iPhone_Metal]: --player-save-path=players<TEST_FILTER>
- [Android_OpenGLES3, Android_Vulkan, iPhone_Metal]: --player-save-path=players

- [all]: --timeout=1200
- [Android_OpenGLES3, Android_Vulkan]: --timeout=2700
Expand All @@ -108,6 +110,7 @@ test_platforms:

- type: playmode
utr_flags:
- [all]: --testfilter=%TEST_FILTER%
- [all]: --suite=playmode
- [all]: --scripting-backend=<SCRIPTING_BACKEND>
- [all]: --reruncount=2
Expand All @@ -131,6 +134,7 @@ test_platforms:

- type: editmode
utr_flags:
- [all]: --testfilter=%TEST_FILTER%
- [all]: --suite=editor
- [all]: --reruncount=2
- [all]: --scripting-backend=<SCRIPTING_BACKEND>
Expand Down
18 changes: 18 additions & 0 deletions .yamato/config/universal.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -102,6 +102,24 @@ all:
color_space: Linear
test_platforms:
- editmode
- platform: Android
api: OpenGLES3
build_config: il2cpp
color_space: Linear
test_platforms:
- Standalone
- platform: Android
api: Vulkan
build_config: il2cpp
color_space: Linear
test_platforms:
- Standalone
- platform: iPhone
api: Metal
build_config: il2cpp
color_space: Linear
test_platforms:
- Standalone
- project: Universal_Stereo
all: true
- project: Universal_Hybrid
Expand Down
13 changes: 11 additions & 2 deletions .yamato/config/universal_perf_boatattack.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,6 @@ test_platforms:
- [all]: --report-performance-data
- [all]: --performance-project-id=BoatAttack
- [iPhone_Metal]: --timeout=2400
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --testfilter="Low;Medium"
utr_flags_build:
- [all]: --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup"
- [all]: --extra-editor-arg="-addscenetobuild=Assets/scenes/Testing/benchmark_island-static.unity"
Expand All @@ -24,7 +23,17 @@ test_platforms:
- [iPhone_Metal]: --extra-editor-arg="-buildtarget" --extra-editor-arg="iOS"
- [Android_Vulkan, Android_OpenGLES3]: --extra-editor-arg="-buildtarget" --extra-editor-arg="Android"
- [all]: --extra-editor-arg="-scriptingbackend=<SCRIPTING_BACKEND>"
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --testfilter="Low;Medium"
utr_repeat:
- utr_flags:
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --player-load-path=playersLow
utr_flags_build:
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --testfilter=Low
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --player-save-path=playersLow
- utr_flags:
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --player-load-path=playersMedium
utr_flags_build:
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --testfilter=Medium
- [iPhone_Metal, Android_Vulkan, Android_OpenGLES3]: --player-save-path=playersMedium
- type: playmode
name: performance_playmode_editor
is_performance: True
Expand Down

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