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Fix an issue where world space UI was not emitted for reflection cameras in HDRP [Depends on C++] #1098
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…Graphics into HDRP/fix-world-ui # Conflicts: # com.unity.render-pipelines.high-definition/CHANGELOG.md
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@RemyUnity : Be sure to chek in editor, Playmode and Player. Last time we get this issue the behavior in player was different |
com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs
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Check in editor/playmode/runtime, fix confirmed.
…Graphics into HDRP/fix-world-ui # Conflicts: # com.unity.render-pipelines.high-definition/CHANGELOG.md
Purpose of this PR
Fix an issue where world space UI was not emitted for reflection cameras in HDRP.
This fixes this issue: https://fogbugz.unity3d.com/f/cases/1155022
It needs this Ono PR to work: https://ono.unity3d.com/unity/unity/pull-request/108914/_/graphics/fix-srp-worldui
Testing status
Manual Tests: What did you do?
Tested the provided scene with the fix and it worked fine.