Added debug immediate mode for Render Graph #1883
Merged
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Purpose of this PR
Added debug immediate mode for Render Graph.
In this mode all passes are executed as they are added. This allows for easier debugging.
Be aware that in this mode, as we don't have the full picture of the frame, more resources will be allocated.
Had to make a few fixes to make it work.
Testing status
Manual Tests: What did you do?
Also ran the HDRP tests with immediate mode.
Only a few minor differences in some DoF related tests caused by a faulty guard band implementation exhibit by having different render targets than in the regular code path (not related to RG specifically).