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Fix crash on xbox one after change of scalarization guards #1956

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merged 1 commit into from Sep 22, 2020

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FrancescoC-unity
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Not crashing anymore:
https://yamato.cds.internal.unity3d.com/job/3508290

It is probably bad code gen since it should've worked without crash, but nonetheless was a mistake so here we explicitly skip scalarize element when SCALARIZE_LIGHT_LOOP is off; this is relevant only for light loop where we have extra conditions other than just wave intrinsic support.

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@sebastienlagarde sebastienlagarde merged commit 3898b2a into HDRP/staging Sep 22, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/fix-crash-on-xbox branch September 22, 2020 07:37
@sebastienlagarde sebastienlagarde mentioned this pull request Sep 22, 2020
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