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[HDRP] Merge hd/bugfix #2787
[HDRP] Merge hd/bugfix #2787
Commits on Nov 26, 2020
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Use the proper history info for Bicubic resampling in TAA (#2759)
* Use proper info for previous buffer info * changelog
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Fixed lookdev movement (#2757)
Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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[HDRP] Fix issue with saving some quality settings in volume overrides (
#2758) * Fix issue with saving some quality settings volume overrides * Fix typo in changelog Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Commits on Nov 27, 2020
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[HDRP] Fixed NullReferenceException in HDRenderPipeline.UpgradeResour…
…cesIfNeeded (case 1292524) (#2765)
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[HDRP] Fixed max shadow crash (#2760)
* Fixed NullReference Exception when setting Max Shadows On Screen to 0 in the HDRP asset * Updated changelog * Fixed nullref again + debug * Initialize shadow request count Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Commits on Nov 30, 2020
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