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[HDRP] Merge hd/bugfix #2787

Merged
merged 10 commits into from
Nov 30, 2020
Merged

[HDRP] Merge hd/bugfix #2787

merged 10 commits into from
Nov 30, 2020

Commits on Nov 26, 2020

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  2. Use the proper history info for Bicubic resampling in TAA (#2759)

    * Use proper info for previous buffer info
    
    * changelog
    FrancescoC-unity committed Nov 26, 2020
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  3. Fixed lookdev movement (#2757)

    Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
    adrien-de-tocqueville and sebastienlagarde committed Nov 26, 2020
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  4. [HDRP] Fix issue with saving some quality settings in volume overrides (

    #2758)
    
    * Fix issue with saving some quality settings volume overrides
    
    * Fix typo in changelog
    
    Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
    pmavridis and sebastienlagarde committed Nov 26, 2020
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Commits on Nov 27, 2020

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  4. [HDRP] Fixed max shadow crash (#2760)

    * Fixed NullReference Exception when setting Max Shadows On Screen to 0 in the HDRP asset
    
    * Updated changelog
    
    * Fixed nullref again + debug
    
    * Initialize shadow request count
    
    Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
    alelievr and sebastienlagarde committed Nov 27, 2020
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Commits on Nov 30, 2020

  1. Formatting

    sebastienlagarde committed Nov 30, 2020
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  2. Update CHANGELOG.md

    sebastienlagarde committed Nov 30, 2020
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