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Add Virtual texturing support for HDRP [Skip CI] #7

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May 11, 2020
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1f26f12
[VirtualTexturing] Initial support for VT inside lwrp.
GraphineDieter Apr 26, 2019
fcd902a
[VirtualTexturing] updated unlit shader to have atlas transform in PS…
GraphineDieter Apr 29, 2019
399056a
Initial checkin of the shaderlib + adjust existing code to use it.
cholleme May 6, 2019
07b4fd4
Basic Lit Shader VT support
cholleme May 9, 2019
a64dd3c
Resolving for lit shader
cholleme May 9, 2019
5c02c51
Toggling VT_ON keyword based on user setting (VT property) and the va…
UnityAljosha May 16, 2019
4aadf7e
Initial VT support for shader graph.
cholleme May 17, 2019
7660626
Merge remote-tracking branch 'origin/virtualtexturing' into VirtualTe…
cholleme May 17, 2019
f61dd97
moving VT from lit to baseshadergui, adding VT to unlit.shader
UnityAljosha May 17, 2019
c412be1
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
UnityAljosha May 17, 2019
88b039d
[VirtualTexturing] Initial LWRP terrain shader support for proc VT
debaetsd May 20, 2019
f208e33
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
debaetsd May 20, 2019
ed3525a
Merge branch 'master' into VirtualTexturing
debaetsd May 20, 2019
1c84d14
enabling PBR shader graph node with VT toggle in the material editor …
UnityAljosha May 20, 2019
ba7ded9
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
UnityAljosha May 20, 2019
a9a4bdf
[VirtualTexturing] Compile fix after merge master
debaetsd May 20, 2019
7bd84bd
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
debaetsd May 20, 2019
01a6123
[Virtual Texturing] Fixed DeclareStack4 typo
NicoLeyman May 23, 2019
081382f
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
NicoLeyman May 23, 2019
bd18c1b
Merge branch 'master' into VirtualTexturing
debaetsd May 24, 2019
b4b5d82
[VirtualTexturing] Initial support for HDRP lit
debaetsd Jun 5, 2019
8fec595
adding the Granite layer datatype to the Stack hash
UnityAljosha Jun 5, 2019
9a9a159
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
debaetsd Jun 5, 2019
86314d7
Merge remote-tracking branch 'origin/master' into VirtualTexturing
debaetsd Jun 5, 2019
bcb5258
bugfix LWRP graph
debaetsd Jun 6, 2019
5775f7c
Improved HDRP support
GraphineCharles Jun 14, 2019
778ad46
Fix LWRP for recent changes
GraphineCharles Jun 17, 2019
32e2703
[VirtualTexturing] Changes to reflect new VT terrain packages"
debaetsd Jun 18, 2019
813bf0e
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
debaetsd Jun 19, 2019
afeaf5e
Fix MSAA VT feedback (pick a single sample of the MSAA feedback rende…
GraphineCharles Jul 2, 2019
aed8247
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Jul 2, 2019
185a936
Post-merge fixes for HDRP (needs more testing, basics seem to work fine)
GraphineCharles Jul 3, 2019
502d957
Stack -> Texture Stack - Rename for HDRP
GraphineCharles Jul 10, 2019
30a5411
Version Nico
jonaskhalil Jul 2, 2019
d359625
Changes made by Nico
jonaskhalil Jul 2, 2019
c29f16b
Get something working for two layers
jonaskhalil Jul 3, 2019
d880010
Get it "working" for 3 layers
jonaskhalil Jul 3, 2019
7e4c58d
Get it "working" for 4 layers
jonaskhalil Jul 3, 2019
d148a6f
Cleanup of the unused samplers
jonaskhalil Jul 4, 2019
36d4d87
Allow for changing layers without sampler issues
jonaskhalil Jul 4, 2019
d5b864f
Get normals to work in one case
jonaskhalil Jul 8, 2019
fdbfdd5
Get planar mapping working properly
jonaskhalil Jul 10, 2019
50a5d2f
Use non-VT sampling for layer mixing
jonaskhalil Jul 11, 2019
a164b99
Revert "Version Nico"
jonaskhalil Jul 12, 2019
d33e54c
Cleanup of merge
jonaskhalil Jul 12, 2019
3eb21e7
Fix script compiler error when VT is desabled
GraphineCharles Jul 17, 2019
17cfc74
Renamed VTStack -> TextureStack
debaetsd Jul 17, 2019
15bba6a
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
debaetsd Jul 17, 2019
c39607f
Merge master at e3d17ee39842afd7793637dca8121b88193a4b78 into Virtual…
GraphineCharles Jul 18, 2019
c199310
Fix c# and shaders after merge
GraphineCharles Jul 19, 2019
aeb3dd5
Add getter to retrieve detailed info on the vt stack build status
GraphineCharles Jul 19, 2019
635aab2
Merge remote-tracking branch 'origin/VirtualTexturing' into VirtualTe…
GraphineCharles Jul 19, 2019
449cfe0
Shorter path for spawner test log file : avoid issue on windows with …
PaulDemeulenaere Jul 25, 2019
9125f20
update change log to include 7.0.1 (#4231)
sebastienlagarde Jul 25, 2019
5e4a437
bump version and changelog to 7.0.1
sebastienlagarde Jul 25, 2019
647ad05
Fixed issue that caused GLES3 to render darker in GLES3 and Linear (…
phi-lira Jul 25, 2019
76e4472
fix issue with isolated ABV test package (#4232)
sebastienlagarde Jul 25, 2019
85baa51
update wrong package.json
sebastienlagarde Jul 25, 2019
55844bc
Update CreateLocalPackages.cmd
sebastienlagarde Jul 25, 2019
59ae769
Fix screenshots and test of Universal after Postprocess PR break it (…
sebastienlagarde Jul 26, 2019
8785f09
Add missing file
GraphineCharles Jul 30, 2019
f8e4384
Merge with 7.0.1 HDRP
GraphineCharles Jul 31, 2019
470c3a0
Update AdvancedOptionsUIBlock.cs
GraphineCharles Aug 6, 2019
fb15f57
Remove virtual texturing setting
GraphineCharles Aug 7, 2019
fd0d417
Initial experiments for stackless aproach. Breaks disabling vt when t…
GraphineCharles Aug 7, 2019
2b2d051
- Remove per material VT toggle (vt is now enabled per project and in…
GraphineCharles Aug 12, 2019
dde00b1
[VirtualTexturing] Reworked feedback to use UAV scattered write from …
debaetsd Aug 14, 2019
454df6a
[VirtualTexturing] VT feedback is now only possible from within shade…
debaetsd Aug 20, 2019
21d6024
[VirtualTexturing] Improved VTFeedback
debaetsd Aug 22, 2019
fc96dab
Merge remote-tracking branch 'origin/VirtualTexturing-nostacks' into …
debaetsd Aug 22, 2019
5efba1f
shader compile fix after merge
debaetsd Aug 23, 2019
06904d7
[VirtualTexturing] delay packing of VT feedback value untill write
debaetsd Aug 23, 2019
bd8173a
[VirtualTexturing] removed an old pragma template that could cause co…
debaetsd Aug 28, 2019
3b875e7
[VirtualTexturing] Added support for Texture2DArray caches
debaetsd Aug 28, 2019
40273a2
Adjust shader graph generation to match the new attibute-based declar…
GraphineCharles Aug 30, 2019
3115ff1
[VT] cleanup SRP core
debaetsd Sep 4, 2019
2afe2e4
[VT] clean up LWRP
debaetsd Sep 4, 2019
6dffe5a
[VT] cleanup shadergraph (first pass)
debaetsd Sep 4, 2019
f16aad7
[VT] HDRP cleanup phase 1
debaetsd Sep 4, 2019
3352029
[VT] reworked VTFeedback node injection to be more generic and with l…
debaetsd Sep 4, 2019
3a79574
[VT] bugfix forward renderer
debaetsd Sep 4, 2019
65adf63
[VT] whitespace cleanup
debaetsd Sep 4, 2019
4a52d45
[VT] bugfix shadergraph with no VT nodes
debaetsd Sep 5, 2019
c59d6b4
Merge branch 'VirtualTexturing' into VirtualTexturing-gfxdevice
debaetsd Sep 5, 2019
17b6613
[VirtualTexturing] updates to reflect changed namespace
debaetsd Sep 18, 2019
67908aa
[VirtualTexturing] compile bugfix when VT is disabled
debaetsd Sep 20, 2019
a2134b6
[VirtualTexturing] compile fix for changed API
debaetsd Sep 20, 2019
23309b6
Update documentation to be up to date with recent changes.
GraphineCharles Sep 24, 2019
2b8d947
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Sep 25, 2019
b630eb9
[VirtualTexturing] VTFeedback is (again) using an MRT setup. This ens…
debaetsd Sep 26, 2019
4f69c5c
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
debaetsd Sep 26, 2019
dffdb8f
[VirtualTexturing] Compile bugfix + fix bad merge
debaetsd Sep 27, 2019
40e1dad
Fix preview shader compile errors missing "<something>_atlasparams" v…
GraphineCharles Sep 27, 2019
d09b0b7
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
GraphineCharles Sep 27, 2019
ffff419
Cleanup StackShaderProperty
GraphineCharles Sep 30, 2019
113d672
[VirtualTexturing] misc bugfixes for modified MRT setup. All HDRP tes…
debaetsd Sep 30, 2019
e62443b
Merge branch 'VirtualTexturing' into VirtualTexturing-gfxdevice
debaetsd Sep 30, 2019
ac70e8b
Add missing include for preview shader
GraphineCharles Oct 2, 2019
5c414c8
Fix vt constants not being generated in the per material constant buf…
GraphineCharles Oct 3, 2019
5faca04
Generate explicit layer ids for texture stacks.
GraphineCharles Oct 3, 2019
917d8b5
Add global validation for VT nodes
GraphineCharles Oct 7, 2019
2c0bc80
Merge branch 'VirtualTexturing-gfxdevice' into VirtualTexturing-dev
debaetsd Oct 8, 2019
de8d86c
Add missing include for preview shader
GraphineCharles Oct 2, 2019
7b8b379
[VirtualTexturing] added explicit LOD sampling functions
debaetsd Oct 23, 2019
d82f6fb
Fixed PSSL shader compilation errors, the PSSL compiler does not supp…
PaulDunning Oct 28, 2019
e1d0611
Removed an extra semi-colon in the DECLARE_STACK_CB macro definition …
PaulDunning Oct 28, 2019
5e17592
[VirtualTexturing] added explicit LOD sampling functions
debaetsd Oct 23, 2019
5096a34
Fix explicit lod sampling for this branch (dev already has array supp…
GraphineCharles Oct 30, 2019
84ed367
Updated TextureStack.hlsl to better match UnityLegacyTextureStack.cginc
debaetsd Nov 5, 2019
d3d3e34
Merge remote-tracking branch 'origin/master' into VirtualTexturing-dev
GraphineCharles Nov 8, 2019
3324a30
Fix VT feedback buffer null pointer exception when "force forward" is…
GraphineCharles Nov 12, 2019
dac8ecd
Merge remote-tracking branch 'origin/VirtualTexturing-gfxdevice-pssl'…
cholleme Dec 11, 2019
a8b4965
Merge remote-tracking branch 'origin/master' into VirtualTexturing-dev
GraphineCharles Dec 12, 2019
0b30c12
Use regular 2d textures instead of texture arrays for cache textures …
GraphineCharles Dec 17, 2019
6ce7e26
Merge branch 'VirtualTexturing-dev' into VirtualTexturing
GraphineCharles Dec 17, 2019
9118998
Re-enable texture stacks now vt-dev has been merged to vt
GraphineCharles Dec 17, 2019
0835f8a
Merge remote-tracking branch 'origin/master' into VirtualTexturing-dev
GraphineCharles Dec 20, 2019
01a4d1a
Add (disabled by default) support for sampling procedural VTs from sh…
GraphineCharles Jan 20, 2020
c84953b
merge latest master
GraphineCharles Jan 20, 2020
b792602
Fix changed profiling API after merge.
GraphineCharles Jan 20, 2020
1605fae
Include vt header in decails. This will give cleaner errors when user…
GraphineCharles Jan 27, 2020
3529465
Always write to the resolve RT even intransparent mode. This ensures …
GraphineCharles Jan 27, 2020
6d0b21b
Fix test failing because the resolver allocates memory. Now uses a su…
GraphineCharles Jan 27, 2020
55f0371
Better error messages for unsupported graph types.
GraphineCharles Jan 27, 2020
2a2a6a6
VT test initial checkin.
GraphineCharles Jan 27, 2020
1578721
Updated VirtualTexturing integration based on latest C# interface
debaetsd Jan 28, 2020
8a7b21c
Merge branch 'VirtualTexturing-dev' of https://github.com/Unity-Techn…
debaetsd Jan 28, 2020
9ceafc1
Simple VT settings asset and editor to test interface.
GraphineNicolas Jan 29, 2020
7900d60
Compile fixes for latest VT C# api changes
debaetsd Jan 29, 2020
4a6d6a8
Refactor texture stack node so the number of layers is dynamic instea…
GraphineCharles Jan 30, 2020
df43ef1
Updated VT Settings editor: size -> sizeInMegaBytes
GraphineNicolas Jan 30, 2020
c38ef99
Merge branch 'VirtualTexturing-dev' into VirtualTexturing-dev-settings
GraphineNicolas Jan 30, 2020
96561a1
Fix for removal of experimental namespace.
GraphineNicolas Jan 30, 2020
479b61e
Merge branch 'VirtualTexturing-dev' into VirtualTexturing
GraphineCharles Jan 31, 2020
a10d3c0
Merge remote-tracking branch 'origin/VirtualTexturing-dev-settings' i…
GraphineCharles Jan 31, 2020
0db0a7a
Merge remote-tracking branch 'origin/VirtualTexturing-NodeRefactor' i…
GraphineCharles Jan 31, 2020
651ecc8
Ensure project works even if no VT settings have been configured.
GraphineCharles Jan 31, 2020
e7c5b52
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Jan 31, 2020
9ae0283
Fix texture stack after merge
GraphineCharles Jan 31, 2020
fef30dd
Enable VT and the VT tests.
GraphineCharles Feb 3, 2020
dc78fc1
Fix tests after recfactoring of VT api.
GraphineCharles Feb 3, 2020
68c9e07
Rename VT test number from 7900 to 7913 after latest merge already us…
GraphineCharles Feb 3, 2020
f35bfed
Tweaks to the tests
GraphineCharles Feb 4, 2020
4726b99
initial late latching for VT tileset CBs
debaetsd Feb 5, 2020
8ece740
cleanup debugging code
debaetsd Feb 6, 2020
297c60c
Merge branch 'VirtualTexturing-dev-latelatching' into VirtualTexturing
debaetsd Feb 18, 2020
5993cf0
Do not compile VT settings editor if VT is disabled
debaetsd Feb 18, 2020
b9f2996
Fix uninitialized variables in VT TextureStack
debaetsd Feb 20, 2020
35f007a
Enable Procedural Texture Stack node.
zeroyao Feb 25, 2020
540aa6d
Revert "Enable Procedural Texture Stack node."
GraphineCharles Feb 28, 2020
cb4ae83
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Feb 28, 2020
0f87deb
VT FullscreenDebug pass v1.0
robin-demoor Mar 4, 2020
567d94e
Revert "VT FullscreenDebug pass v1.0"
robin-demoor Mar 4, 2020
aa91771
Virtual texturing improved sample node (#6157)
GraphineCharles Mar 11, 2020
d988d1e
Virtual Texturing Settings integration (#5971)
NicoLeyman Mar 17, 2020
a808adb
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Mar 19, 2020
0bec9ad
Fix VT shadergraph after merge
GraphineCharles Mar 19, 2020
8c1fcf3
Update vt feedback code
GraphineCharles Mar 20, 2020
a6790a3
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Mar 23, 2020
3154d21
Fix graph validation after latest master merge.
GraphineCharles Mar 23, 2020
5a94443
Fix compilation of URP, add simple VT sample test to shadergraph tests
GraphineCharles Mar 24, 2020
fb69ed8
Reviewer feedback: Rename enableMSAA to isMSAAEnabled and add missing…
GraphineCharles Mar 24, 2020
8f2a552
Reviewer Feedback: Remove unused ResolveStack function
GraphineCharles Mar 24, 2020
73fd5df
Reviewer Feedback: Move compute shader to more suitable folder.
GraphineCharles Mar 24, 2020
37db362
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Mar 25, 2020
00e2b1d
Fix VT Feedback with PBR master node not working.
GraphineCharles Mar 25, 2020
78ebc20
Do not include "Common.hlsl" in TextureStack.hlsl
GraphineCharles Mar 25, 2020
097204a
Fix support for Keyword graph Nodes with VT
GraphineCharles Mar 27, 2020
72a7e54
Fix VT Feedback generation null pointer exception when generating sha…
GraphineCharles Mar 27, 2020
7be5517
Don't call VT functions when the package is disabled.
GraphineCharles Mar 30, 2020
c9e7091
Fix Assert (num permutations is 0 when no keywords exist in the graph).
GraphineCharles Mar 30, 2020
33e6e2b
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Apr 1, 2020
50201ce
Regenerate shader includes after merge.
GraphineCharles Apr 1, 2020
c7bc597
Remove accidentally comitted file.
GraphineCharles Apr 7, 2020
cbfb690
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Apr 7, 2020
b15c325
Made VT settings object mirrored on the HDRP side so there VT setting…
GraphineNicolas Apr 7, 2020
a2a13fc
Enable virtualTextureFeedback for passes that need it (got removed in…
GraphineCharles Apr 8, 2020
a6c6fa6
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
GraphineCharles Apr 8, 2020
1fe9723
Remove shadergraph test changes.
GraphineCharles Apr 8, 2020
51ae695
Remove visual effect graph changes.
GraphineCharles Apr 8, 2020
01e1e2e
Remove various changes
GraphineCharles Apr 8, 2020
b000222
Clean up the diff
GraphineCharles Apr 8, 2020
4bb16ba
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Apr 8, 2020
cb6c5b6
Fix raytracing support by avoiding DDX/DDY in RT shaders.
GraphineCharles Apr 8, 2020
75f1e0c
Some fixes for VT settings serialization.
GraphineNicolas Apr 10, 2020
80840ab
Removed define from SerializedVTSettings, was omitted from last commit
GraphineNicolas Apr 10, 2020
61481e2
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles Apr 15, 2020
ee59f50
Added VirtualTexture property type (no list yet), got everything comp…
Apr 22, 2020
1c66655
Adding VT property slot views
Apr 23, 2020
a811c91
Basic code generation working!
Apr 23, 2020
cff826d
add gui support for virtual texture property list on the blackboard
alindmanUnity Apr 24, 2020
471dc7b
Fix for VT property serialization
Apr 27, 2020
36cdb14
Working in Subgraphs by putting all VT properties in a struct
Apr 28, 2020
81934a5
Fixed feedback in SampleVT node
Apr 28, 2020
d87db87
Fixed previews
Apr 28, 2020
e9c8f86
Removed default VT properties and default control
Apr 29, 2020
2746969
Merge branch 'master' into VirtualTexturing
sebastienlagarde Apr 29, 2020
0189f1d
remove virtual texturing package, not needed anymore
sebastienlagarde Apr 29, 2020
276c598
comment debug message
sebastienlagarde Apr 29, 2020
a40e5d2
comment DebugLog that shouldn't appear by default
sebastienlagarde Apr 29, 2020
cdc81d8
update material of VT test
sebastienlagarde Apr 29, 2020
8d9c104
SampleVirtualTexture node now displays proper number of output slots
Apr 29, 2020
aeacc14
Detect layer count mismatch and report error
Apr 29, 2020
0d78cbf
Fixed file formatting
Apr 29, 2020
305419f
Fix redirect nodes on VT properties
Apr 29, 2020
81a5b31
Removing the old TextureStackNode
Apr 30, 2020
96af903
Fixed errors when VT property is not connected to sample VT node.
Apr 30, 2020
2fb543a
Fix for derivative and LOD/BIAS options on SampleVirtualTextureNode.
Apr 30, 2020
bb450fc
Code Cleanup
Apr 30, 2020
18016bf
Cleaning up feedback code
May 1, 2020
a193ddb
Fixed fallback non-VT case
May 1, 2020
17ac850
Removing unused StackShaderProperty
May 1, 2020
7765e10
Removing unused code
May 1, 2020
3b9579c
Removing additional unused code (reduce delta of original PR)
May 1, 2020
a9cbdff
Removing unnecessary comments in the generated code, and bumping SG i…
May 1, 2020
79311ec
add first pass for reference name and sanitization
alindmanUnity May 4, 2020
c2d6745
Fix warning message in the SampleVirtualTexture settings to be more a…
May 4, 2020
54c8bab
Merge branch 'VirtualTexturing-ShaderGraph' of github.com:Unity-Techn…
May 4, 2020
02b0377
Fixed SubGraph feedback
May 4, 2020
26681ea
Fix for not rebuilding shader code when changing VT Quality level
May 4, 2020
7958167
Fixing default layer texture assignments on new materials, and previe…
May 5, 2020
f3df0ef
Merge branch 'VirtualTexturing-ShaderGraph' into VirtualTexturing
GraphineCharles May 5, 2020
7544cd6
Fix for Universal compilation with VT properties
May 5, 2020
f0e5a47
Move VT test from "Tests" to "RuntimeTests"
GraphineCharles May 6, 2020
182d5cc
Merge branch 'master' into VirtualTexturing
May 6, 2020
fb6a0d9
Further cleanup to the test, add it to the list of scenes to build
GraphineCharles May 6, 2020
4e44814
Update project settings to enable VT (includes recently added fields?)
GraphineCharles May 6, 2020
97a5be2
first pass resolve shader input drawer
alindmanUnity May 6, 2020
968bd26
Fix compilation
May 6, 2020
188dca4
Fix for error spew when creating unused VirtualTexture properties
May 6, 2020
f7ba33e
Merge remote-tracking branch 'origin/VirtualTexturing-MergeMaster' in…
GraphineCharles May 7, 2020
95e3c2d
fixed MSAA rendering when VT is enabled
debaetsd May 7, 2020
57ec3e9
Update PreviewManager.cs
stramit May 7, 2020
16f2079
Remove vt test that was moved to runtime tests from the build settings.
GraphineCharles May 7, 2020
7f5bd57
Merge branch 'VirtualTexturing' of https://github.com/Unity-Technolog…
GraphineCharles May 7, 2020
a49ae6a
Update vt-test. Move camera so all spheres fit in view.
GraphineCharles May 7, 2020
88aee59
Merge branch 'master' into VirtualTexturing
May 7, 2020
d803a6a
Merge branch 'VirtualTexturing' of github.com:Unity-Technologies/Grap…
May 7, 2020
ab69f70
Add reference images for standalone test
GraphineCharles May 8, 2020
4725f91
Add missing documentation.
GraphineCharles May 8, 2020
6b9c6e1
Remove VT settings changes for now, will be part of a future PR.
GraphineCharles May 8, 2020
4f52cec
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles May 8, 2020
ff6d89b
Cleanup: Revert project settings of HDRP_Test project to match master.
GraphineCharles May 8, 2020
8b007c5
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles May 11, 2020
faba745
Merge remote-tracking branch 'origin/master' into VirtualTexturing
GraphineCharles May 11, 2020
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