NEW: Add toggle to disable automatic deselection in UI module. #1040
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Solves the problem of mouse clicks breaking keyboard and gamepad navigation. Forum thread.
However, while useful in itself, I believe there's probably a bigger problem here to solve after 1.0. It seems wrong that navigation can be broken by something as simple as the selection getting dropped. If there's no current selection, it seems that navigation should simply resume from the last selected object.