FIX: InputTestFixture stepping updates in [UnityTest]s incorrectly (case 1341740). #1438
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Fixes 1341740 (FogBugz).
Description
Do this in a
[UnityTest]
would failThe reason is that calling
Press
with the defaultqueueEventOnly=false
argument would imply running anInputSystem.Update
right away. Thus an extra frame would be inserted.Changes made
queueEventOnly
is now always consideredtrue
in a[UnityTest]
.Checklist
Before review:
Changed
,Fixed
,Added
sections.([case %number%](https://issuetracker.unity3d.com/issues/...))
.Area_CanDoX
,Area_CanDoX_EvenIfYIsTheCase
,Area_WhenIDoX_AndYHappens_ThisIsTheResult
.During merge:
NEW: ___
.FIX: ___
.DOCS: ___
.CHANGE: ___
.RELEASE: 1.1.0-preview.3
.