You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
i can build tinyracing in 2020.2.1f1 for android, but when i add a quad then add child node of Text(TMP) on the Scene, then always fails.
i check the shader Mobile/Distance Field , it is ok , i am confuse now.
log.
Error: Shader compiler: Compile TextMeshPro/Mobile/Distance Field: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
UnityEngine.Debug:LogError (object)
Unity.Debug:LogError (object) (at Packages/com.unity.entities@0.16.0-preview.21/Unity.Entities/Stubs/Unity/Debug.cs:13)
Unity.Entities.Runtime.Build.BuildStepExportScenes:CheckConversionLog Editor.log Editor.log AssetImportWorker0.log
i can build tinyracing in 2020.2.1f1 for android, but when i add a quad then add child node of Text(TMP) on the Scene, then always fails.
i check the shader Mobile/Distance Field , it is ok , i am confuse now.
log.
Error: Shader compiler: Compile TextMeshPro/Mobile/Distance Field: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
UnityEngine.Debug:LogError (object)
Unity.Debug:LogError (object) (at Packages/com.unity.entities@0.16.0-preview.21/Unity.Entities/Stubs/Unity/Debug.cs:13)
Unity.Entities.Runtime.Build.BuildStepExportScenes:CheckConversionLog
Editor.log
Editor.log
AssetImportWorker0.log
(string) (at Packages/com.unity.dots.runtime@0.31.0-preview.24/Unity.Entities.Runtime.Build/BuildStepExportScenes.cs:195)
Unity.Entities.Runtime.Build.BuildStepExportScenes:Run (Unity.Build.BuildContext) (at Packages/com.unity.dots.runtime@0.31.0-preview.24/Unity.Entities.Runtime.Build/BuildStepExportScenes.cs:97)
Unity.Build.BuildStepCollection:Run (Unity.Build.BuildContext) (at Packages/com.unity.platforms@0.9.0-preview.9/Editor/Unity.Build/BuildStepCollection.cs:77)
The text was updated successfully, but these errors were encountered: