Skip to content

Unity-Technologies/RadeonImageFilter

 
 

Repository files navigation

Radeon Image Filter SDK

Harness the power of machine learning to enhance images with denoising, enabling your application to produce high quality images in a fraction of the time traditional denoising filters take.

Uses AMD’s MIOpen machine learning library, Microsoft® DirectML or Apple MPS for AI-accelerated denoising and upscaling Also includes standard GPU-accelerated filters for rotation, blurring, tone mapping, color changes, anti-aliasing, and edge detection (the standard filters are not AI-accelerated) Supports AMD GPUs as well as those of other vendors using OpenCL™ and DX12 Supports Apple® Metal® Works across Windows®, Linux®, and macOS®

Latest release

Prerequisites

  • Windows® 7 (SP1 with the Platform Update), Windows® 8.1, or Windows® 10
  • Windows® 10 19H1 or above for DirectML support
  • Linux® Ubuntu 18.04, RHEL 7.x and 8.x and CentOS 7.x and 8.x
  • macOS Mojave and Catalina

Static Build

With release 1.6.1 we introduced static build too. It is just for the main module, so RadeonImageFilters. The others ones will still be dynamic as we have a delay load mechanism for all of them. Therefore in the Static folder you will only find the radeonImageFilters static lib/a file and the other dll/so/dylib file are located in the Dyniacm folder

Documentation

https://radeon-pro.github.io/RadeonProRenderDocs/rif/about.html