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networktransform handles players' movement syncing #354

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merged 2 commits into from Jun 17, 2021

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fernando-cortez
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Jira task here.

  • Characters (Player, Imp, Boss) have now a NetworkTransform component, while ClientGenericMovement has been removed.
  • NetworkVariables for position, rotation & speed have been removed from NetworkCharacterState.
  • NetworkTransform component's Fixed Sends Per Second is set to 50 and Channel is set to Position Update.

@fernando-cortez fernando-cortez added the 1-Needs Review PR needs attention from the assignee and reviewers label Jun 16, 2021
@fernando-cortez fernando-cortez merged commit c788f13 into develop Jun 17, 2021
@fernando-cortez fernando-cortez deleted the feature/characters-using-networktransform branch June 17, 2021 17:55
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3 participants