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Adding ParrelSync and updating third party notice.md #357
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Hey @SamuelBellomo, can you please help address a few things before I send it to Sue-Lyn for review?
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@nomishen |
Thank you Sam. All looks good on my end and it's shared with legal to review. |
@nomishen I merged this before reading your "shared with legal for review" part. Let me know if there's any changes, I'll create a new PR |
It's all good. Legal came back with positive feedback. :) Thank you for the changes. |
* feature/adding-UTP: Adding ParrelSync and updating third party notice.md (#357) updating to latest UTP Feature/player persistence prefab refactor (#349) upping MLAPI develop version (#355) Update to MLAPI: onnetworkspawn refactoring, player prefab removed from networkmanager prefab list (#352) porting to UTP # Conflicts: # Assets/BossRoom/Prefabs/NetworkingManager.prefab # Assets/BossRoom/Scenes/Startup.unity # Assets/BossRoom/Scripts/Client/BossRoom.Client.asmdef # Assets/BossRoom/Scripts/Shared/BossRoom.Shared.asmdef # Assets/BossRoom/Scripts/Shared/Game/UI/Editor/NetworkLatencyWarning.cs # Packages/manifest.json # Packages/packages-lock.json # ProjectSettings/PackageManagerSettings.asset
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