Skip to content

v2.0.3

Compare
Choose a tag to compare
@fernando-cortez fernando-cortez released this 06 Dec 19:24
· 89 commits to main since this release
782ce81

Boss Room Changelog

[2.0.3] - 2022-12-05

Changed

  • Hosts now delete their lobby when shutting down instead of only leaving it (#772) Since Boss Room doesn't support host migration, there is no need to keep the lobby alive after the host shuts down. This also changes how LobbyServiceExceptions are handled to prevent popup messages on clients trying to leave a lobby that is already deleted, following the best practices outlined in this doc : https://docs.unity.com/lobby/delete-a-lobby.html

Fixed

  • Mage's heal FX plays out on itself and on targets. Added ability for SpecialFXGraphic components to remain at spawn rotation (#771)

Got Feedback about Boss Room? Let us know via our Feedback Form.

Installation Guide:
https://docs-multiplayer.unity3d.com/netcode/current/learn/bossroom/bossroom/index.html

If you choose to use it with previous editor versions, you will experience compatibility issues with some aspects of the project. If you are currently running Boss Room with 2020LTS, we recommend upgrading to 2021 LTS at the earliest opportunity via the Unity Hub.

Utilities Changelog

[1.5.0] - 2022-12-05

Changed

  • ClientNetworkAnimator component has been added to the Samples Utilities Package. This allows for authority on Animators to be passed onto clients, meaning animations will be client-driven. (#780)

Full Changelogs:

https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/blob/main/CHANGELOG.md
https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/blob/main/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md

Dependencies

Packages

Editor version

  • Editor is 2021.3.12f1