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Netcode Error #2752

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fusva opened this issue Oct 27, 2023 · 3 comments
Open

Netcode Error #2752

fusva opened this issue Oct 27, 2023 · 3 comments
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stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report

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@fusva
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fusva commented Oct 27, 2023

Description

A clear and[Netcode] A ConnectionApprovedMessage was received from a client on the server side. This should not happen. Please report this to the Netcode for GameObjects team at https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues and include the following data: Message Size: 170. Message Content: 02 02 7d 9a e2 a5 01 7d 9a e2 a5 01 b2 36 17 b3 01 b2 36 17 b3 01 46 c4 ca 04 01 46 c4 ca 04 01 39 3b e8 2c 01 39 3b e8 2c 01 ab c9 50 60 01 ab c9 50 60 01 53 a3 38 44 01 53 a3 38 44 01 d3 f6 1c b8 01 d3 f6 1c b8 01 a6 22 89 97 01 a6 22 89 97 01 b5 fe 01 74 01 b5 fe 01 74 01 be 97 be 73 01 be 97 be 73 01 9d 9a 5c 01 01 9d 9a 5c 01 01 e9 51 97 17 01 e9 51 97 17 01 8a f7 e7 83 01 8a f7 e7 83 01 42 7f 88 c6 01 42 7f 88 c6 01 97 a3 f5 46 01 97 a3 f5 46 01 00 00 00 00 01 00 00 00 00 01 f1 c9 71 8e 18 3d 3c 64
UnityEngine.Debug:LogError (object)
Unity.Netcode.NetworkLog:LogError (string) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Logging/NetworkLog.cs:34)
Unity.Netcode.NetworkManagerHooks:OnVerifyCanReceive (ulong,System.Type,Unity.Netcode.FastBufferReader,Unity.Net

,ulong,single,int) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Messaging/NetworkMessageManager.cs:407)
Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue () (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Messaging/NetworkMessageManager.cs:458)
Unity.Netcode.NetworkManager:NetworkUpdate (Unity.Netcode.NetworkUpdateStage) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Core/NetworkManager.cs:42)
Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Core/NetworkUpdateLoop.cs:185)
Unity.Netcode.NetworkUpdateLoop/NetworkEarlyUpdate/<>c:b__0_0 () (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Core/NetworkUpdateLoop.cs:208)

e.FastBufferReader,Unity.Netcode.NetworkContext&) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Messaging/NetworkMessageManager.cs:325)
Unity.Netcode.NetworkMessageManager:HandleMessage (Unity.Netcode.NetworkMessageHeader&,Unity.Netcode.FastBufferReader,ulong,single,int) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Messaging/NetworkMessageManager.cs:407)
Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue () (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Messaging/NetworkMessageManager.cs:458)
Unity.Netcode.NetworkManager:NetworkUpdate (Unity.Netcode.NetworkUpdateStage) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Core/NetworkManager.cs:42)
Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage) (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Core/NetworkUpdateLoop.cs:185)
Unity.Netcode.NetworkUpdateLoop/NetworkEarlyUpdate/<>c:b__0_0 () (at Library/PackageCache/com.unity.netcode.gameobjects@1.6.0/Runtime/Core/NetworkUpdateLoop.cs:208) concise description of what the bug is.

Reproduce Steps

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Actual Outcome

A clear and concise description of what happened and broke.

Expected Outcome

A clear and concise description of what you expected to happen.

Screenshots

If applica
NetcodeError
ble, add screenshots to help explain your problem.

Environment

  • OS: [e.g. macOS Monterey]
  • Unity Version: [e.g. 2020.3]
  • Netcode Version: [e.g. 1.0.0-pre.6]
  • Netcode Commit: [e.g. https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/commit/ba418fa5b600ad9eb61fab0575f12fbecc2c6520]

Additional Context

Add any other context about the problem here. Logs, code snippets would be useful here but please also consider attaching a minimal Unity project that reproduces the issue.

@fusva fusva added stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report labels Oct 27, 2023
@thunfischtoast
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Have you turned off Burst Compilation or Checkend "Enter Play Mode Options" in the Editor Settings? If so, reverse that. That was the problem for me

@fluong6
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fluong6 commented Nov 1, 2023

Hi @fusva,

To better understand the nature of the issue, can you provide us the transport protocol you are using for your project?
If your project is not using UTP (com.unity.transport), can you try it with UTP and see if you are still encountering this issue?

Furthermore, the version of NGO you are currently using is outdated (NGO 1.0.0-pre.6). To ensure you have the best experience and access to the latest features and improvements, it is recommended to the latest NGO version (NGO 1.7.0), which is supported on Unity 2021.3 or later.

@fluong6 fluong6 added the stat:awaiting response Status - Awaiting response from author. label Nov 1, 2023
@fusva
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fusva commented Nov 1, 2023 via email

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stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
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