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Fix building runtime editing example to standalone #199
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You have to disable "Script Stripping" in the ProBuilder preferences for this example to work. It's mentioned in the new readme.
✅ |
🤦♂ of course, and you just mentioned that the other day :D re-checking 👍 |
@gabrielw-us c75908d sets a reasonable line width |
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Looks good to me ... please make sure your last commit about the line size is really merged ... I don't know why but this changes wasn't there when I downloaded your branch ... I had to manually add the piece of code in Handles.cs script to make it works.
Forget what I said about the script missing your changes ... just realized I used the scripts that was in the attached project and not your new version of the script from the package. Fire Away !! |
https://fogbugz.unity3d.com/f/cases/1165683
Fixes issues when building the runtime editing example to a player.