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Bug fixes/oct8 2020 #344

Merged
merged 23 commits into from Oct 16, 2020
Merged

Bug fixes/oct8 2020 #344

merged 23 commits into from Oct 16, 2020

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@karl- karl- marked this pull request as ready for review October 13, 2020 19:51
@JoelFortin
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Validated all the related cases with their fogbugz description. All pretty safe except for the polyshape snapping on grid, I played around with this around for a while and seems pretty fine to me.

Pref<float> m_BevelSize = new Pref<float>("BevelEdges.size", .2f);

public override ToolbarGroup group { get { return ToolbarGroup.Geometry; } }
public override Texture2D icon { get { return IconUtility.GetIcon("Toolbar/Edge_Bevel", IconSkin.Pro); } }
public override TooltipContent tooltip { get { return s_Tooltip; } }

static readonly GUIContent gc_BevelDistance = new GUIContent("Distance", "The size of the bevel in meters.");
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@karl- karl- merged commit a02bec4 into master Oct 16, 2020
@karl- karl- deleted the bug-fixes/oct8-2020 branch October 16, 2020 22:41
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